I really like the idea of the MI Institutions, but some of the abilities appear really expensive.
Two gate trophies for an expedition? I can't see how this would ever be chosen over buying an ally or becoming deputy (or even just getting clues from the Science Building).
Two clues for an Agent? You really need at least two agents to do anything. There are a lot of agent tokens provided, whcih implies they expect a lot of them to be used, but I can't see many situations where spending clues in this way would be a good use of resources.
Am I missing some non-obvious way in which these effects are far better than I realise? I'm thinking of halving these costs, so the abilities might at least see some use (since they are very thematic, and fun sounding).
Steve