Lately I haven't had a chance to play LotR:LCG with another player and I have found the difficulty of the one player game to often be formidable to the point of almost impossible for some of the quests. Namely Escape from Dul Guldur and Conflict at the Carrock. I only have one copy of the core set, and since I don't have a lot of money to burn up on extra cores for complete sets of 3 for every card, my deck strategies seem to be very varied. (rather be buying expacs)
I was wondering how out of the spirit of the game it would be to play with one extra hero in play and taking the top three threat of the four heroes to generate starting threat. I figure the influx of an extra hero would relieve some the pressure on the player in some of these more difficult quests. I know I could play with 2 decks like a two player game, but I really don't want to have to manage 2 decks at once when I play solo.
Any thoughts on how over powered this might make the player against the game mechanics?
