Conspiracies of Chaos misprinted resource icons

By Phantom287, in CoC General Discussion

So, I got the new conspiracies of chaos AP and found out that Cthulhu and the Syndicates conspiracy cards have the wrong resource icon printed on them (Cthulhu has a Miskotonic resource icon and Syndicate has a Shub-Niggurath resource Icon). All the other conspiracies have the right resouce icons on them.

Anyone else have this problem?

Haven't picked it up yet, but when I do I'll update whether they are printed correctly or not.

I feel stupid. I won the print sheet of this asylum pack with the regionals. I put it in a frame on the wall and never noticed this before. I checked the print sheet and the resource icons on the conspiracy cards of cthulhu and syndicate are indeed misprinted.

Maybe if I examined the sheet more closely when I just got it, I could have warned FFG in time?

I can confirm that our 3 APs on the West Coast are misprinted. The set also has typos. Overall this is a sloppy mess considering that editorial integrity is a major quality control aspects on reprints. For now we are resourcing per color and perceived intent unless we hear otherwise from FFG.

On a side note, the environment is going through a tremendous change since the introduction of the old CCG cards and the new stories. We are now at a point in the LCG environment where you must have the cards produced post 2011 regionals or die screaming.

Oh, my, what a mess! At least they got the colours right, so it's not another Steve Clarney... preocupado.gif

I don't get it how such mistakes get through quality control (unless there is none). The current AP cycle and the reprints also suffer from several instances where words are missing.

Tokhuah said:

On a side note, the environment is going through a tremendous change since the introduction of the old CCG cards and the new stories. We are now at a point in the LCG environment where you must have the cards produced post 2011 regionals or die screaming.

What cards are you finding to be must-haves and why?

I've always found it odd that they never issued an errata on Steve Clarney as well.

dboeren said:

Tokhuah said:

On a side note, the environment is going through a tremendous change since the introduction of the old CCG cards and the new stories. We are now at a point in the LCG environment where you must have the cards produced post 2011 regionals or die screaming.

What cards are you finding to be must-haves and why?

I've always found it odd that they never issued an errata on Steve Clarney as well.

Things are getting crazy on my end as well. Really looking forward to tomorrow though for Oakmont, PA meeting #2 to try out a couple ideas.

But honestly, as much as I would love to see these kept secret until next year... I just don't see them not being banned/erratta'd/restricted.

Initiate of Haung Hun
Temple of Ry'leh

Are easily two cards to really watch out for. Khopesh isn't bad, Beneath the Mire (the ancient one grabber from CoC), Even speed decks got a boost with Crazy Eddie.Add in a dabble of Hidden Agenda and all of a sudden my personal meta has completely changed.

The cards are not on me so this is from memory...

Conspiracies of Chaos alone has these:

Agency

Shadow Team: No skill, cost, or Ancient One limit to who this debuffs. Combos like a shot in the crotch with the Agency Conspiracy.

Yog

Blood Magician: Yog giveth and Yog taketh away. This card is so versitile. Do you want to use it to give monsters investigate, remove terror to drive a monster insane, or something else equally nefarious? I included x3 of this guy in my Yog-thulhu destroy-Sacrifice-destroy deck and it brought the play of it up to warp speed. In fact, if another Regional were today I would be playing some form of this deck.

Neutral

Gannie Orne: At 1 cost with Willpower she is a quality character that ups insanity to removal.

Broken Space, Broken Time: This card makes me want to play x1-2 Nyarlathotep in every human faction based deck.

Conspiracies:

Agency: Make sure you play with x3 Shadow Team

Cthulhu: Destroy any 2 Character/Support is sick

Yog: At 10 card a pop mill decks just got a huge bump

Note: The conspiracy cards are an example how parallel design is not equal.

Other major playaz that come to me in the reprint series (names might be slightly off but they are seeing plenty of action around these parts):

Shadow Team, Terrible Old Man, School Hall, 7th House, Gun Runners Club, Dreamlands Messenger, Eastern Thunder, Sleeper Awakens, there are more but these stand out the most at the moment.

Also, there are cards from new sets like Kopesh and the Hastur Character that can jump stories

Initiate of Haung Hun
Temple of Ry'leh
Khopesh

Initiate is sick because the card is in reality a 2 cost bounce event that continuously returns to your hand. I am having ccg era Ritual nightmares about this guy. I am trying to work something with ST and a sprinkle of Hastur.

Temple I did not see when it was first spoiled but I just looked up the page in the news section. Jaw dropping in a I love that sexy card kind of way. The problem with Temple and Khopesh is that they open the door to a virtual cost free killing mechanic.

BTW, I am playtesting decks as I write this...

Bummer. I guess I will just skip this AP then. No need to reward FFG with monetary gain for mistakes that werent even made in the original printing.

Love to have them but such mistakes are kinda egregious, for the above reason among others.

FFG's quality control has been getting helluh sloppy as of late. Mansions of Madness is a perfect example. It gets delayed and they fix some oddities to be included with the game. It still had numerous nasties upon release. 2nd printing had entirey new typos and nasties that werent even present in the 1st print run.

How sloppy can you be and still keep your job? Apparently, pretty damned sloppy.

I'm a bit neurotic about typos (I know, I know, what am I doing buying an FFG product?), so I'm trying to avoid the Asylum Packs that have glaring errors. Like Hellfury, I try not to support sloppy editing with my gaming dollars.

Besides typos and icon mix-ups within the Conspiracies of Chaos AP, can anyone tell me the other APs that have known errors? I believe someone mentioned the new Ancient Relics cycle? Is that true, and if so, which packs in particular contain misprints of this kind?

Thanks in advance for the help!

In all fairness, the typos for the most part are not this stupid.

Steve Clarney has famously turned Agency from formerly being a Nerd. Even his card number reflects being part of the Core set Nerds. But at least he is all in and not half assing it with the icons like some of the conspiracies in the reprinted AP.

Summoning Circle from the Terror of the Tides AP has a reference to being "knelt" (AGoT mechanic) in the rules text even though exhaustion is referenced prior to that on the card. Not a huge deal, but could potentially feel like your lover calling out their exes name while in the heat of passion.

Those are the ones that stick out as "Doh!" moments, but there are other very minor typos such as Erich Zann's name in his rule text I beleive, etc.

I've noticed quite a few cards in the Ancient Relics cycle (e.g. story cards) and Conspiracies of Chaos that are missing words. It's clear what they're supposed to say, so I don't consider it a big problem, but better proof-reading would indeed be appreciated.

I knew about Steve Clarney, but I totally missed Summoning Circle. Pulled the card out and sure enough, there it is.

I haven't picked up Conspiracies of Chaos yet, but it sounds like some of the cards may be a bit over the top in power level - as if they were not reevaluated properly for the LCG environment but just printed as-is? Might be getting it today, the store said they were supposed to be getting some packs in but weren't sure which.

I recently purchased The Terror of the Tides, which includes Summoning Circle, and it has the correct wording. I wonder if FFG is only making corrections (or unfortunately adding new errors) when they update an Asylum Pack cycle from the 40- to 60-card format? Or do they correct card errors on subsequent print runs (if there are any)?

For now, I'm going to hold off on buying Conspiracies of Chaos, but I'd really like to get the Curse of the Jade Emperor AP. Are there any major (or minor) errors with that pack?

The wording was corrected when the AP was reprinted from 40-60 cards. The same with Erich Zaan (sic), etc. The APs haven't been reprinted in the 40 card format that I am aware of.

jhaelen said:

I've noticed quite a few cards in the Ancient Relics cycle (e.g. story cards) and Conspiracies of Chaos that are missing words. It's clear what they're supposed to say, so I don't consider it a big problem, but better proof-reading would indeed be appreciated.

I havent bought any from Ancient relics yet. Could you list what cards are problematic if you get a spare moment? It may help FFG as well if they do not already know the issue since they do read these boards.