New RtL Campaign starting - list of changes

By Paul Grogan, in Descent: Journeys in the Dark

Paul Grogan said:

DuskDweller said:

We're using almost all your suggestion, and they works great.

We skipped: Crushing Blow modification, Secret Training (because of the lack of +2/+1 tokens ;) , we changed that you can only train Wounds or Fatigue for each CL, not both), Other Equipment (we're good with 2), Global Radius Effect (we're keeping the 3 radius).

Cool - you're using them even before I do!

As for the secret training, if my players agree with that change, I will be photoshopping some +2/+1 counters.

As for your other change, I'm a bit confused - you said you have changed that you can only train for wounds OR fatigue, not both. This is actually as per the rules. Each CL, each hero can train for either +4 wounds OR +2 fatigue.

Odd that you are not modifying Crushing Blow. If the OL is a real man (or woman), they should take advantage of this and buy it asap and use it all the time. Then maybe the players will want it changed :)

I forgot to say that on our first campaign we played that the heroes could train Wounds from a Secret Master and Fatigue from the other, anyway we didn't like the change and got back to official rules. Please post your Photoshopped +2/+1 counters on BGG when they're done :)

We agreed to keep CB as it is, as soon as I don't spam it any moment I can, they like the way I'm using it, so everyone's happy ;)

Strange enough, they really like the fact that they can't spend fatigue to move more than their base movement, they think it adds a lot more strategy.