Just played my 3rd game tonight, and have a few questions.
1. Is it just me, or are large monsters extremely vulnerable to being routed before they get to draw fate cards? It seems like dragons and giants should be pretty scary to face, but all you have to do is swarm them with a bunch of triangles and you can probably route them before they get to do anything.
2. Rally Support order: If you have more than one city, you can pick different bonuses for each one? The description on page 36 seems to say that, but it could also be interpreted that each city has to give the same bonus category ( only influence tokens from all cities, etc). My opponent tonight had two cities to my one, and we both thought that gave him a HUGE advantage and made rally support a no-brainer order for him to use each year.
3 Dueling : can you tag-team duel in the quest phase? You have 2+ heroes within 2 spaces of an enemy hero. You move one hero and duel the enemy and your hero loses. Can you then keep moving heroes in and duel him one at a time until you win or all of your heroes have lost?
4. Unit Special attacks : Human footmen : How does this one work exactly? Your opponent just has to put the first damage on a 1 HP unit and the special is pretty much negated, right? It just becomes a regular 1 damage result.
5. Fulfilling Objectives : When a player fulfills an objective, he then draws a new one; correct? I thought that was the case, but it isn't mentioned under Objective cards on page 30.
6. Placing Map tiles : During board set up, it makes sense to me that cities should be spread out, though the rules don't specify this. Do many players have house rules that city hexes cannot border each other?
Thanks for your feedback!