Right now I've been working on quite a few Tannhauser editions and have successfully made Kommando from Bloodrayne and a "Nika Volkova" (a sister character to Gorgei.
I'm very close to finishing the "doppelganger" Krieger twins from Bloodrayne. I'm wondering if anyone might have any ideas for tokens to help me. I'm running out of ideas. They are basically hero-class voivodes. First, they have a few special rules (dictated from the characters in the bloodrayne game):
-When one of the twins is wounded, the other twin model/card takes the wounding and the attacked model is unaffected.
-they have 3 health rows instead of 4
-they have 3 token slots each instead of 4 (They must also choose the same equip pack)
-When one of the twins dies, the other is allowed one more activation and then is killed as well.
Other than that, they function as normal separate heroes (not like Hoax's invisibility), they get their own movement and action. They have only acouple of skills due to them getting 2 actions.
Special Item:
-Razor-Swastika-boomerang-things/ Weapon, HtH: Counts as HtH but works like a grenade without exploding. 4 spaces and last 2 can be on different path? If they need to be stronger, the swastikas will have a stunning effect like they did in bloodrayne.
Combat pack:
-Joint Attack: A single stronger attack, will probably have a defense ratio capability of damaging. Why? Because I hate Asteros and Reichdoktor and Iroh w/ combat is just not enough.
- I got nothing right now
Stamina pack:
-Adjacent wounding ignoring: Like Oksana and her voivodes but not as strong. Also very crappy seeing as it forces the twins not only onto the same path, but into adjacent spaces.
- I got nothing right now
Command Pack:
- Got nothing.
These guys will only be playable on my Gegengheist Gruppe faction. If anyone has any other ideas, here's a recap of what is left for me to make for the GGG.
Dr.Bathory "the butcheress"- Special item is a weapon (surgical tools) that inflicts negative status effects instead of wounds. She will also make use of Miah's surgical kit and can bring daemites to the playing field. Daemites will attack any model indiscriminately and any model suffering their last wound to a daemite becomes a daemite possessed who work in the same way but are much stronger.
Brigadier Gen. Mauler- Only has one pack, like Oksana. His 4 tokens will make him quite difficult to kill for a normal hero and a BEAST in HtH, and his movement stat is going to be TERRIBLE. His special token will allow him to bust through walls and make new paths on the game map by lining up rubble tokens adjacently from space to space. He will also be unaffected by rubble tokens. Basically he **** up the game map and tries to survive long enough until he can catch enemy models and throw them all over the place.
Jurgen Wulf- Above average stats. Has 4 tokens and may pick any combination of 2 of them. People familiar with the game might recall that Jurgen was in posession of 4 pieces of the devil Beliar: His teeth, rib, hand, and an eye. So far:
Hand: For unarmed attack rolls roll 2 dice and take the mean of the two #'s, rounded up or down- this is how many dice he will roll for his attack roll.
Teeth: Jurgen's fire breath, I'm not sure how this should work
Rib: I'm thinking spend 2 CP to gain a second activation, unless you guys can come up with something better.
Eye: Not a clue..