I've just played this scenario, where the command squads need to escape the enemy's side of the board and make their way to the other side. I think the idea is great, but it just doesn't seem to work. Just by looking at the map, I immediately feared the match couldn't possibly end in any other way than a quick mutual defeat. And my fears proved well founded, as both command squads got wiped out at the 3rd round.
I just don't see how the outcome can possibly be any different. As soon as the command squads step out, they will inevitably come under fire, and not being very resilient, they'll soon be wiped out. I tried rushing some units to cover their exit, but even though the Mickey managed to position itself right next to them and wipe out two squads and one hero on the way, there were still plenty of enemies around to finish them off. My opponent had even less of a chance, as I simply rushed BBQ squad to block the kommandotrupp's exit and wiped them out in a single attack.
Has anybody been able to play this mission in a more fullfilling way? How? I'm already thinking about how I can change it to make it work. I suppose it might become a BIT more playable once we have any heroes with the Command skill that we can attach to the command squad, adding a little bit more survivability to it. But even then I don't think it will really work as intended...