Hi guys
Having GM'ed our deathwatch campaign for the first 3 games, I am about to shift seats to being a player for a while. That means I have to roll a character, and since the squad needs someone with the Medicae skill, it looks like im stuck with the apothecary (or that kinda strange deed from Ritles of Battle) - correct me if im wrong?
What my question really is though, is how do I make an apothecary decent at combat? What talents and characteristics should I focus on? I know he will never rival an assault marine or devastator - the point is just to make it possible to do some damage while still providing that all important medic support that our usual style of play requires (lots of combat). Im going to enjoy roleplaying him, but I want to make sure im not just a pretty face with Medicae+10
kind regards
Nicolai