So it has become a habit to have some forum discussion about imaginary dream cards. With the new impressions from dance with dragons i think it will be interesting to have some new design approaches. So i thought i´ll just start a new thread and of course start with a card or two:
Agenda: Hostage of the Boltons
Whenever you win a military challenge and you don´t control an opponents charachter you may choose to take control of an opponents charachter that is about to be placed in dead or discard pile.
Place a power token on a non-army charachter you control after dominance is won. Power on non-Bolton charachters you control counts as -1 strength and if that charachter´s strength is reduced to zero it´s placed in the dead pile.
Maybe placing gold tokens on charchters would be better, but i thought it would be nice to make renown and rush approaches riskful. ~And of course a gold token variant would make the agenda really hot in a house Dayne deck. ;-)
Agenda: Growing stronger
Whenever you win an intrigue challenge you may choose to search your deck for an inhouse card with cost 1 or lower put it into play instead of the normal claim effect.
Agenda: High as honour
Littlefinger, Alayne Stone and Arryn charachters cannot be discarded.
Dominance: Kneel this agenda to discard a charachter controlled by the owner of this agenda from play. Any player may trigger this effect.
Obviously some Arryn charachters are needed too. And cards like :
Attachment: Sky cell
gold: 2
Attach to an opponent´s charachter. Attached charahcter cannot attack. If you win a power challenge by 4 or more total strength and as high as honour is in play take control of that character.