If anyone ever used redeucer character sheet for dark heresy I took it and modified it to fit Black Crusade. All credit goes to redeucer for the code and stuff I just modified the data in the tables to match what's in black crusade book.
Enjoy!
If anyone ever used redeucer character sheet for dark heresy I took it and modified it to fit Black Crusade. All credit goes to redeucer for the code and stuff I just modified the data in the tables to match what's in black crusade book.
Enjoy!
Added a few more tables and fixed up some of the code a bit.
http://www.mediafire.com/?a07xsg7b16ac7xp
Made some updates and started a Revision page so you can see what was changed. File is much smaller now in size.
Thanks for changing the sheet to BC, but how am i supposed to do Rewards of the gods as the Gift of the Gods table doesn't include them.
DOH! Something to fix in Rev 14!!!!
I'm working on fixing some of the other auto calculations with Disgraces now. I'll throw in the God Mutations as well. Thanks for finding that out
Few bug fixes and calculations and added the rest of the Gifts of the Dark Gods to the list.
Rev14
If you guys would like to see something added to this sheet let me know I can probably figure it out.
you should probably make the gift of the gods section bigger for if people get mutated some other way, such as the conversion from the other systems to BC which lets you roll on the gifts table for every 3 mutations/malignancies you previously had.
Check this version to see if it meets your needs.
Thanks, it works great. Keep up the good work.
Great stuff! Thanks for all the hard work.
AJC
Thanks. Please let me know if you see something broken or would like something added.
BLOOD FOR THE BLOOD GOD!
Updated sheet.
Changed the Minions Page to have pull-downs from tables and such to hopefully make it easier when creating minions. You will still need to look what Teir talents are before choosing.
Just Wondering. How do you account for the Unnatural Strength and Toughness and the Power Armor boost to Strength in the Characteristics section? The Encumbrance Auto-Calculate has my Str+T at 8.
For unnatural characteristics and lifting i think you just 1/2 the UC and add that amount to degrees of success. Doesn't actually add to lifting capacity. So with CSM and +4 str and if your lifting something over your lifting capacity you get +2 degrees of success when you do your roll automatically which actually gives +2 on the lifting table to determine what you can actually lift.
nethru said:
For unnatural characteristics and lifting i think you just 1/2 the UC and add that amount to degrees of success. Doesn't actually add to lifting capacity. So with CSM and +4 str and if your lifting something over your lifting capacity you get +2 degrees of success when you do your roll automatically which actually gives +2 on the lifting table to determine what you can actually lift.
If this isn't accurate let me know and i can make adjustments to the sheet to include UC to the equation.
Fixed weight calculations for weapons. Didn't realize I broke them when I was fixing upgrades/downgrades.
nethru said:
nethru said:
For unnatural characteristics and lifting i think you just 1/2 the UC and add that amount to degrees of success. Doesn't actually add to lifting capacity. So with CSM and +4 str and if your lifting something over your lifting capacity you get +2 degrees of success when you do your roll automatically which actually gives +2 on the lifting table to determine what you can actually lift.
If this isn't accurate let me know and i can make adjustments to the sheet to include UC to the equation.
Well, since the unnatural characteristic adds to the "bonus" of said characteristic, and lifting capacity is based on the the "bonus" of Strength and Thoughness, it does add quite significantly to the carry capacity. So, a CSM with 40/40 in Str and T, will have a total of 16, not 8. At least, thats how I read it though I dont have easy access to the book, so I am not 100%.
I didn't find anything in the Encumbrance section about Unnatural Bonuses not counting. It just seems weird that my CSM is Encumbered at 56 kg and my Legion Heavy Bolter is 45kg. And the Reaper Autocannon, when I get a hold of one, is 60kg.
On a different note, The Careful Maintenance option on the Power Armour Customization chart allows 2 additional sub-systems. You have 1 on the sheet.
Yeah the UC rules are bit confusing sometimes. On Page 144 it states that it adds a bonus to the characteristic so Str 45 with +4 UC would give it +8 for SB and also if you do a test with the characteristic it would give you 2 extra degree of success. So I guess the +4 UC for Str/To would add to the carrying capacity. I'll fix that!
Fixing the description of Careful Maintenance now!
Thanks for the feedback guys! Will post fixed version soon!
If I add the UC for str/to to the equation that makes the carry limits like insanely high. I don't know if that looks right. with 40/40 +4/+4 carry limit is like 675kg WAY higher than before. Can someone confirm what should be set?
I'm thinking the UC doesn't add to carry limits but does assit with lifting/pushing etc with degrees of success. The power armour does add +20 str which boosts your carry limits up a bit. i'll see if i can incorp power armour into the equation.
@Nethru
I'm thinking the UC doesn't add to carry limits but does assit with lifting/pushing etc with degrees of success. The power armour does add +20 str which boosts your carry limits up a bit. i'll see if i can incorp power armour into the equation.
At least until Deathwatch, Unnatural characteristics always factored into carrying weight. For a Space Marine, the weight of equipment becomes pretty much irrelevant - but bulk (which you'll have to eyeball) does not. Generally, as long as the player can describe where he carries each piece of gear, everything's fine.
Yeah, it's not uncommon for starting Deathwatch characters to be able to carry 1.5 metric tons before hitting Light Encumbrance. It's because the numbers on the table increase exponentially. Since they've clearly stated the other changes to the base system, I would think that the Carrying Capacity rules would be the same as the other games.
OK! I added the Power Armour and UC bonuses to carrying limits and fixed the type-o in customized power armor.