A few question about this amazing game

By Lighteens, in Mansions of Madness

Tomorrow we are playing this game for the first time and i would like to ask you for some clarifications. Most of the questions usually only require a yes or a no, and i labeled them 1, 2, 3, etc. so that it can be easily referred to.

1. How is it with puzzles? you have spent 1 movement point to get to the lock and one action point to discover the puzzle and you start resolving it. if you dont finish the puzzle do you lose all your actions (all your turn) or can i still move one space away? in the next turn can i again try to solve the puzzle even though i have tried that in my previous turn, and does a second try to solve a puzzle consumes any action points?

2.If a keeper moves an investigator in a room containing a monster do i have to make an evade check?, do i have to make a horror check?

3.when you are droping item, can you drop them in any space of the room or only in the space that you are located?

4. if you are in room containing brown walls you dont have a chance to shoot outside with a ranged weapon, for instance through a window? so you only have line of sight inside the room?

5. When you solve a particular puzzle you shuffle all pieces together the ones from the unused piece pile and "normal" piece pile?

6. Can one particular keeper card be used more than once, for instance twice in the same keeper turn?

7. if investigator becomes stuned can he still move by using a run action form one point in action? what about if you become stunned in combat and than later your turn you still receive one movement point despite that you have been stunned'

8. how is it with escaping? you have to esacpe from a room that does not connect to an adjacent room. but how can you espace from this room because if you manage to get inside this room it has to be adjacent to at least one room otherwise you coulnd get in?

9. in the rulebook it says that player may only discard a skill point in this manner once for each attribute test, does that mean that throughout the game i have to keep track on which attribute test i have already used a skill point and on which not. or does this apply only for one turn that in one turn i can spend skill points but not on the same attribute test.? can i spend two skill points for adding luck to solve a puzzle in the same turn?

10. if i have stun token and a darkness token in the room and i am combating monster i get a -4 to a combat attribute test and a -2 to any attribute test?

11. Now the last question that really confuses me is horror check and evade checks. if i move to a monster room i have to make a horror check if i move out and in again i have to make another horror check despite that an investigator only makes a maximum of one horror test per monster? if i am in a room at the start of the turn with a monster i dont make a horror check right? but then i move out of that space and if monster come back for me in the same space i have to make another horror check? if monster come to my room i make a horror check and if ir leaves the room and come back again in the same room i dont make a horror check? how is it with this rule investigator makes a maximum of one horror check per monster per turn?

12. once you evaded a monster i can leave the space containing the monster and then again pass through the monster to some other space or room without making another evade check?

Thank you for answering my question in advance, you will be really helpful.

Kind regards!

1.Afaik, all you spending on this is one movement point. This movement point is wasted if you fail to resolve the lock though.

2.Yes(arguably) and yes.

3.That doesnt matter as any item can be accessed from any space of the same room.

4.You can't shoot through walls.

5.I shuffle all together.

6.Yes, if not stated otherwise by the card itself.

7.Yes, you can run.

8.Escaping is usually perfomed by leaving starting area which contains one door not connected with any other room.

9.You misunderstood. If you making an attribute test, you're able to spend only one skill point on it, no more. You're free to spend another skill point for any following test, but maximum of 1 skill point per test. And maximum of 1 skill point per puzzle.

10.Yoy get a total of -4 for combat tests and -2 for any outside of combat tests.

11.Everything described in the rules pretty well. You making a horror check evey time you meet a monster for a first time of the turn. If monsters moves in your room - you dont.

12.You should make an evade test(s) every time you leaving space containging a monster(s).

MyNeighbourTrololo said:

12.You should make an evade test(s) every time you leaving space containging a monster(s).

Only once per turn still required. So if you for example move to a space with a monster, explore the room (causing an Evade test), regardless of the result, you can take your second move without needing an Evade test.

thank you for all the answers but i still need some clarification on this question

1. How is it with puzzles? you have spent 1 movement point to get to the lock and one action point to discover the puzzle and you start resolving it??? if you dont finish the puzzle do you lose all your actions (all your turn, so up to 2 movemnt point and up to one action point) or can i still move one space away? i mean the rest of movement point/points is wasted if i dont complete the puzzle but what about the action point?

2. In the next turn can i again try to solve the puzzle even though i have tried that in my previous turn, and does a second try to solve a puzzle consumes any action points?

3. And one more if keeper moves me out of the area containg a monster i dont have to make an evade check?

4. if keepers moves me in the room containing a monster i have to made an evade check when my turn start if i dont want to fight it?

Thanks for your help!

Kind regards.

Lighteens said:

thank you for all the answers but i still need some clarification on this question

1. How is it with puzzles? you have spent 1 movement point to get to the lock and one action point to discover the puzzle and you start resolving it??? if you dont finish the puzzle do you lose all your actions (all your turn, so up to 2 movemnt point and up to one action point) or can i still move one space away? i mean the rest of movement point/points is wasted if i dont complete the puzzle but what about the action point?

2. In the next turn can i again try to solve the puzzle even though i have tried that in my previous turn, and does a second try to solve a puzzle consumes any action points?

3. And one more if keeper moves me out of the area containg a monster i dont have to make an evade check?

4. if keepers moves me in the room containing a monster i have to made an evade check when my turn start if i dont want to fight it?

#1: Depends on which puzzle we're talking about. There are Lock cards that have puzzles. For those, you move, Keeper reveals the Lock and if you fail to solve it, you can't enter the room this turn (even if you have another movement left, can't re-try to solve the lock). It only takes your one movement, you still have movement + action left, even if you fail to solve the Lock.

If it's a regular puzzle that you have to explore the room to try and solve, it uses up your explore, but not your movement. Since you only get 1 explore per turn, you only get one shot per turn of solving this kind of puzzle. If it's an explore to try and solve puzzle, failing it has generally no effect on your movement(s) that you may have left.

#2: See #1.

#3: If the Keeper moves you out of a space with a monster, no Evade needed, but if he moves you into a room with a monster, Horror test needed.

#4: Yes.

Thank you guys for clarifiying rules. you have been most helpful.

Kind regards!

Lighteens said:

thank you for all the answers but i still need some clarification on this question

1. How is it with puzzles? you have spent 1 movement point to get to the lock and one action point to discover the puzzle and you start resolving it??? if you dont finish the puzzle do you lose all your actions (all your turn, so up to 2 movemnt point and up to one action point) or can i still move one space away? i mean the rest of movement point/points is wasted if i dont complete the puzzle but what about the action point?

2. In the next turn can i again try to solve the puzzle even though i have tried that in my previous turn, and does a second try to solve a puzzle consumes any action points?

3. And one more if keeper moves me out of the area containg a monster i dont have to make an evade check?

4. if keepers moves me in the room containing a monster i have to made an evade check when my turn start if i dont want to fight it?

Thanks for your help!

Kind regards.

Hi, if keeper force a investigator to move, no evade checks, but horror check remain.

And you don't need to do evade and horror check twice for the same monster in a single turn.