New and a Collector.

By ImDoneItsOver, in 1. AGoT General Discussion

Ive been thinking for awhile which LCG I wanted to join (Money wont allow more than 1) Im reading the Ice and Fire Novels and It helped sway me for sure. Now what Id like to know is Has the TCG series of this game (2002 to 2008??) Been reprinted in the LCG format or are they simply a different product? And if so are they still play legal? If all the past stuff has been reprinted into the LCG then it may help my Collectors urge to find all the years Ive missed..

Someone better informed than me may correct me, but I think the basic gist is this. The LCG has completely supplanted the CCG, but CCG-era cards are still mostly legal (I'm sure there's some that have been barred from competitive play). Some CCG-era cards have been reprinted within the LCG format - some make it across intact, some might be slightly changed - but many (still legal) cards can still only be gotten as CCG-era cards.

Kithkill has the right of it. For the most part, the vast majority of CCg era cards are no longer legal, though about 15% or so have been reprinted in some form or another. If they were an exact reprint in terms of card name, text and game function - the CCG cards are still legal for tournament play.

If there is even a minor change (See Street of Steel) the CCG cards are NOT tourney legal (though many people play them casually and remind their opponent of the text difference during play, if it comes up).

Kithkill said:

Someone better informed than me may correct me, but I think the basic gist is this. The LCG has completely supplanted the CCG, but CCG-era cards are still mostly legal (I'm sure there's some that have been barred from competitive play). Some CCG-era cards have been reprinted within the LCG format - some make it across intact, some might be slightly changed - but many (still legal) cards can still only be gotten as CCG-era cards.

Either we have a different definition of what "legal" means in this context, or a lot of this is wrong.

The LCG version of the game consists of completely new cards. Only a minority of the CCG cards have found their way into the LCG. As Stag pointed out, only LCG cards are legal for FFG sanctioned tournaments (Legacy formats excluded). Some CCG cards have been reprinted without alterations in the LCG and can be used in tournaments. So if you're looking to play in tournaments, there's really no point in trying to hunt down all CCG cards.

That being said, CCG and LCG cards can be played together in casual play. While the underlying design philosophy is different in the LCG than it was in the CCG (the CCG having generally stronger, more effective cards), there's no fundamental difference in the mechanics of the game. Especially if you're interested in putting together themed decks, the CCG offers some options that are at the moment not or not well represented in the LCG (House Tyrell and Arryn subthemes, more Wildlings, Nights Watch, Clansmen).

Saturnine said:

Kithkill said:

Someone better informed than me may correct me, but I think the basic gist is this. The LCG has completely supplanted the CCG, but CCG-era cards are still mostly legal (I'm sure there's some that have been barred from competitive play). Some CCG-era cards have been reprinted within the LCG format - some make it across intact, some might be slightly changed - but many (still legal) cards can still only be gotten as CCG-era cards.

Either we have a different definition of what "legal" means in this context, or a lot of this is wrong.

The LCG version of the game consists of completely new cards. Only a minority of the CCG cards have found their way into the LCG. As Stag pointed out, only LCG cards are legal for FFG sanctioned tournaments (Legacy formats excluded). Some CCG cards have been reprinted without alterations in the LCG and can be used in tournaments. So if you're looking to play in tournaments, there's really no point in trying to hunt down all CCG cards.

That being said, CCG and LCG cards can be played together in casual play. While the underlying design philosophy is different in the LCG than it was in the CCG (the CCG having generally stronger, more effective cards), there's no fundamental difference in the mechanics of the game. Especially if you're interested in putting together themed decks, the CCG offers some options that are at the moment not or not well represented in the LCG (House Tyrell and Arryn subthemes, more Wildlings, Nights Watch, Clansmen).

I think Stag Lord must have just misread it, because yeah, Saturnine has the right of it. Most cards are not legal in tournament play.

WolfgangSenff said:

Saturnine said:

Kithkill said:

Someone better informed than me may correct me, but I think the basic gist is this. The LCG has completely supplanted the CCG, but CCG-era cards are still mostly legal (I'm sure there's some that have been barred from competitive play). Some CCG-era cards have been reprinted within the LCG format - some make it across intact, some might be slightly changed - but many (still legal) cards can still only be gotten as CCG-era cards.

Either we have a different definition of what "legal" means in this context, or a lot of this is wrong.

The LCG version of the game consists of completely new cards. Only a minority of the CCG cards have found their way into the LCG. As Stag pointed out, only LCG cards are legal for FFG sanctioned tournaments (Legacy formats excluded). Some CCG cards have been reprinted without alterations in the LCG and can be used in tournaments. So if you're looking to play in tournaments, there's really no point in trying to hunt down all CCG cards.

That being said, CCG and LCG cards can be played together in casual play. While the underlying design philosophy is different in the LCG than it was in the CCG (the CCG having generally stronger, more effective cards), there's no fundamental difference in the mechanics of the game. Especially if you're interested in putting together themed decks, the CCG offers some options that are at the moment not or not well represented in the LCG (House Tyrell and Arryn subthemes, more Wildlings, Nights Watch, Clansmen).

I think Stag Lord must have just misread it, because yeah, Saturnine has the right of it. Most cards are not legal in tournament play.

?? That's what I wrote - most CCG cards are NOt legal for tournament play.

Stag Lord said:

?? That's what I wrote - most CCG cards are NOt legal for tournament play.

I think his point was that you said "Kithkill has the right of it" in response to Kithkill reply, which was inaccurate or wrong in some places.

So the CCG cards are no longer legal But they are different from the current LCG ... Interesting thats Not helping my Collectors Urges here are the pics/art different as well on the CCG cards?? I know the boarders are different and now apparently the text but the pics/artists as well?

ImDoneItsOver said:

So the CCG cards are no longer legal But they are different from the current LCG ... Interesting thats Not helping my Collectors Urges here are the pics/art different as well on the CCG cards?? I know the boarders are different and now apparently the text but the pics/artists as well?

The first four or so blocks of the game used completely different card templates. With the Iron Throne Edition (I think?) they switched to the templates that are still in use for the LCG, with the exception that LCG cards have a white border. The A Clash of Arms chapter pack cycle still has the black borders, as it designed during the time in which the game transitioned from CCG to LCG.

As for the illustrations, they re-used some of the card art from the CCG era. All cards that are basically reprints from the CCG still have the old art (I don't know of any exceptions, but there might be some). And I think some of the old art has been used for different cards in the LCG. But most of the cards designed for the LCG have new art.

On a side note, the art used is not very consistent in style and quality, as FFG calls upon a wide range of artists to provide them with illustrations. Some cards have really great art, and some cards have really horrendous art.

You can use one of the card databases out there to get an overview over the cards available. The most comprehensive database is currently on agotcards.org (link is in my signature, alongside some links to other websites)