When answering this question, bear in mind I only have access to the DW book so I don't know what wargear in the other books is like.
I'm building a Storm Warden, and I like the idea of a space marine running around with a claymore. However, it doesn't seem like a good idea. Right at character creation sure, it'll hit hard, but it seems like dual-wielding will very quickly become better against single targets and groups of foes. This gets especially apparent when the Kill Team has the renown to afford lightning claws or power/chainfists and the dual-wielder is destroying everything, and I'm stuck with my starting kit. Even going sword n' board seems like a better idea.
I am aware that the relic blade is seriously awesome, but that is a long, long ways to wait. In the mean time a dual chainsword wielding is throwing out 3d10(pick the highest)+4, twice, versus a claymore's lonely 2d10+2. And the dual-wielder has much better armor penetration.
Are there traits that make two-handed weapons (which, as far as I can tell, is just the Storm Warden claymore and the DW relic blade) worth it? Am I missing something?