I met up with a friend at The Adventure Game Store in Davie, Florida. Neither of us had played before but I have 4 core sets and a revised core set, and nearly everything is painted. We played a scenario similar to GENERAL ASSAULT, but made the playing are 1 row larger and wider. We each had 350 point armies. The action went pretty fast, the best thing about Dust Tactics as it currently stands. The objective was to get a figure to the other guys starting edge.
ALLIED FORCE:
Rosie, with the Crack Shots
Joe, with the Death Dealers
Rhino, with the Hammers
OZZ, with the Tank Busters
Grim Reapers
Hell Boys
Mickey
Steel Rain
The Boss
Forward Observers
I do not think I forgot anything
AXIS FORCE:
Sigrid, with the Snipers
Lara, with the Fliegerfaust unit
3 Lothars
1 Ludwig
1 Hermann
Zombies
Kommandotruppen
Recon Grenadiers
The battle raged on for 8 rounds, possibly 9
We literally got down to 4 Axis units left and 1 Allied.
The biggest impressions made were:
Tank Busters are highly effective. If I had had 2 of these I probably could have won.
Sigrid and the Snipers is one hell of a combo. Two times in a row she rolled well over 15 HITS, and this was near the end of the game. If we had known how nasty she was, she should have been out front all along.
Mickey is exceptional, really so. Fast, Self Repairing, and murderous against troops.
I actually found the new and old units to mesh well together.
Damage Resilient is very effective, and I feel it is nearly overwhelming. The allied trade off of being faster and jumping does not really compare.
Lara and the Fliegerfausts was a pretty nasty unit.
Overall, I was most impressed by the Sigrid/Sniper squad. Really awesome.
I will generate a full report of the battle after I go over the notes with my competitor.