Here's a question for you Deathwatch vets: how to you ensure that the difficulty of a combat encounter is balanced?
From someone coming from WOTC's systems, Deathwatch doesn't have the same level of organization when it comes to planning a fight so that it is the appropriate challenge for the players. I understand that circumstances in the game and the players' equipment will make a big difference in how things go, but has anyone developed any rules-of-thumb or guidelines to use as a baseline?
For example, 5 troops and 1 elite is an "average" encounter, a magnitude 60 horde and a 1 master is a "hard" encounter.
Mostly I am concerned about getting a foundation laid for our first session so I don't accidentally kill the whole team before we've learned all the ins-and-outs.