Headhanger said:
If you're counting pistols as ranged weapons in close combat then you cannot parry them. It states in the rules that unless you have the appropriate talent (which only covers primitive firearms anyway) that you cannot parry a ranged attack.
I think of it as rather than parrying the "shot" (which would require a talent) you are parrying the "shooting".
In melee you are no longer parrying the bullet jedi lightsabre style rather applying the concept of parrying a sword/fist in a slightly different manner. I see no reason why someone who can parry under normal conditions would struggle to adapt to this situation (or at least try!)
Maybe imposing a penalty to the dice roll if it is a style of fighthing you feel the character would be unfamiliar with would be an idea?
You can't have it both ways!