Hey all:
I've been absent for awhile - honestly the delay in getting the first pack out gave me time to completely know the game inside and out and it got fairly boring, so I barely noticed when it came out. Recently I saw there were 3 packs out and picked them all up, which gave me just enough of a card influx to make things interesting again. I updated my deck - The Spirit of Rohan - and played through the Hunt for Gollum quest a few times, and I'm ready to move on and try the others. First I wanted to post the updated version of the deck with some newer cards taken into account.
The primary focus of the deck is threat reduction, with plenty of card draw to back it up and get the combos going. The deck utilizes the more broken combos in the game, Galadhrim's Greeting + Dwarven Tomb and Gandalf + Sneak (or, later, Stand and Fight for a total of 9 uses). It's extremely effective. Comments welcome.
General Comments: I always mulligan if I don't have a Steward of Gondor in my hand (barring a stupidly good start). Get out SoG turn 2 on Eowyn is first priority, getting out a defender is next priority. After that it's drawing cards as quickly as possible and starting to drop your threat reduction. Gandalf should be used for card draw or threat reduction as needed, though obviously the occasional monster snipe can come in handy as well.
Heroes
Eowyn (S)
Dunhere (S)
Theodred (L)
Comments: An incredibly solid lineup with a very low starting threat. Eowyn is the questing workhorse. Dunhere stays behind to attack (preferably sniping). Theodred plays double duty, questing (and generating extra resources of whatever type needed) when able and attacking or defending if need be.
Allies
3x Gandalf
2x Northern Tracker (may up to 3)
3x Lorien Guide (may drop to 2 or eliminate entirely)
3x Wandering Took (Still the best cheap Spirit guy)
2x Westfold Horse Breaker (Testing, I like this guy but his stats are crap)
2x Escort from Edoras (Testing as well, fairly solid but again, his stats are crap. Nice with Valiant Sacrifice)
3x Snowbourn Scout (Still great)
2x Eomund (Decent, but wish he had an extra axe or shield. Nice combo-ability though, so he's in for now)
1x Faramir (Not sure what to do with him, I'd like to have 2 for more consistancy)
Attachments
3x Stewart of Gondor (Best card in the game!)
2x Celebrian's Stone
3x Dunedain Mark (This card is just incredible, especially on Dunhere)
3x Ancient Mathom (Easily the best new card to come out in the 3 new sets for this particular deck, as it really needed more card draw to make it soar. This gives you 3 cards for a low price for doing something you are already doing. In location heavy decks (like the Gollum one) you can Dwarven Tomb it in a pinch for extra card draw.)
Events (No real comments here as it's obvious for the most part)
3x Dwarven Tomb
3x Stand and Fight (Gandalf for the most part, but I've used it for a pinch-defender)
3x Galadrhrim's Greeting
3x Sneak Attack
3x Valiant Sacrifice
3x A Test of Will
