Forever Burning

By Theomnipotentsco, in 1. AGoT General Discussion

Hey everyone! New player here (Just picked up a core set yesterday), and I see Forever Burning as a card that is pretty much an "auto-include" x3 in a lot of Targ burn decks, but I just can't see why right off the bat.

Is it good/meant to be used with Flame Kissed? Or what exactly is it's purpose?

I understand the usefulness of recurring burn, but if it's not used with things where it can kill a character out right, I'm not see if I really see the point.

Anyone wanna help a n00b to the game out?

I don't have a lot of experience myself, but here are a couple of the main reasons I love the card.

  • It can be pulled from the Graveyard easily, so once you have it you pretty much always have it.
  • As an event it's really flexible when it can be used, so you can adapt to the situation
  • It works well with basically any strategy you use, not just Burn.

Forever Burning fills several roles:

--Helps kill characters greater than 2 STR (in combination with Flame-Kissed, Dragon Skull, etc.)

--Combines well with Threat from the North to discard larger characters (you can play and return the same Forever Burning multiple times during the same dominance phase, so that you can reduce a large character's STR to 0, so long as you have enough gold/influence...that means discarding a big character on a Threat round)

--Helps you win challenges (think about it like a repeatable +1 STR boost that you can play every round)

--(related to above) forces your opponent to over-commit in order to win challenges; this alone gives you card/board advantage

--powers response effects like Killer of the Wounded, Maegi Crone, Titan's Bastard, etc.

You're right though, Forever Burning isn't an auto-include. In a lot of decks, I think 2x is the right number (rather than 3x); in some decks 0 is best. Just depends on the build.

Oh, I think it is an auto-include X3. Just so good. You get a few going together with repeatable control (or obviously Threat like someone mentioned). Just the threat of it keeps weenies at bay, helps control the board, and usually just wins challenges. Just like Game of Cyvasse the timing (in the middle of challenges) makes it golden as a deterrent.

rings said:

Oh, I think it is an auto-include X3. Just so good. You get a few going together with repeatable control (or obviously Threat like someone mentioned). Just the threat of it keeps weenies at bay, helps control the board, and usually just wins challenges. Just like Game of Cyvasse the timing (in the middle of challenges) makes it golden as a deterrent.

Some people choose not to include it if they dont have any other paper shield targets.

I'm with Rings. Its really hard not to run this in every Targ deck - even wihtout a burn the,e. Just the STR bump alone can play huge dividends, and its infinite.

In fact. lately I have been wrestling with the right amount of burn to splash - in a deck relying more challenge pahse for tis win, hwo much burn do you spalsh? At a bare minumim - cna you get away with less than 2 x Flame Kissed and 3 x Forever Burning? Theya re just so efficient - you almost needn't even bother playing Targ at all if you don't have access to a little spot removal (even if you don't go nine or ten+ burn cards in the deck).

rings said:

Oh, I think it is an auto-include X3. Just so good. You get a few going together with repeatable control (or obviously Threat like someone mentioned). Just the threat of it keeps weenies at bay, helps control the board, and usually just wins challenges. Just like Game of Cyvasse the timing (in the middle of challenges) makes it golden as a deterrent.

Well, it wasn't in my GenCon deck....