RTL Encounter Tiles

By Teddles, in Descent: Journeys in the Dark

A quick question about the tiles used for encounters in RTL.

Does the water on the tiles block movement for large monsters or can they squeeze past these obstacles??

And also can large monsters squeeze through similar spots in dungeons.

EG: Can the monster (M) squeeze past the water (W) into empty space on other side. The (|) being walls.

|MM|

|MM|

|W |

|W |

| |

Officially, no.

However, you have stumbled across one of the 'flaws' in RtL. A lot of outdoor encounters mean large monsters have a pretty tough time and sometimes get stuck and simply cant move.

One 'fix' for this is to allow large monsters to move over water if at least one space of their base is on dry land (similar to a pit).

Its something I intend to change next campaign.

Thanks for the help