Hi, I'm running my first DH game, and I've chosen the Edge of Darkness scenario for the start of the campaign. The thing is, I'm not sure if I'm running it right - the PCs acted quite fast and I expect they caught the Logicians off guard, now they are storming the almshouse and I'm not sure how organized the response should be.
The PCs came to the neighborhood, found Lily the first evening, and used her apartment to set an ambush. After killing 2 snatchers (it was hard for them to escape when 3 PCs opened fire and closed in, and 3 more cut them off from an abandoned appartment down the hallway) they disposed of the bodies and concluded most of their research the next morning - checking with Sykes, finding Evard Zed, and having a talk with some of the more select clientele at the Union hall bar - and accepted a "commission" from Luntz to do what they intended to do anyway.
So now (about noon on the second day) the neighborhood has been closed off as the Logicians have found that two of the snatchers are missing and they have put most of their men on the streets, but the PCs are already in the compound. They ambushed one patrolling guard and in one round killed him (assassin with mono-sword rushed him from behind, scum fired one bullet from silenced Autogun, Psyker finished him off with a laspistol) on the lower floor. I decided that since this all happened in the surprise round and before he could act he did not alert the others. The party has 6 players but even with upping the number of logicians, I thought there would be at most 4 plus Moran here - Due to most logicians posing as enforcers and still trying to find what happened, they would be putting most of their men investigating and wouldn't expect an attack on their base just yet.
They went to floor number two and (since they didn't raise much noise until then) I let them overhear Moran giving commands to his lieutenant with the "enforcers" over the vox. They decided to pose as couriers and when that didn't work (and they overheard Moran giving commands to his other guys) rushed his door. Most entered and incapacitated him in the round the other 3 agents burst out of their flats and started firing -and in the next round, one of the agents was rushed by our assassin, and the others pinned the other two in their room. Next round, the agents were wiped out - as they posed as adepts, they didn't have their armor on and couldn't put it on in 1 round. They were basically caught with their pants down, the question was how bad it would be.
So I have two questions. First, am I playing the NPCs right? As I see it, the PCs took them by surprise, and after rushing Moran's office the 3 other agents had little option to catch them in the open. Within those 2-3 rounds I did not expect Moran could use his vox to contact external forces or the Churgeon. Second, would the firefight cause enough noise to reach the Churgeon on the floor above? I imagine that in the heated battle, Moran might not have had time to contact her (but maybe he did), and one floor and very, very solid doors probably provide some insulation. Besides, I'm kinda worrried how the party of 6 acolytes would fare if they had to take on 8 snatchers and Churgie's goons (not to mention the lady herself). What do you think - did I play it right, and what would be waiting for them upstairs?
