Whats the best way to describe Game of Thrones LCG...

By Mathias Fricot, in 1. AGoT General Discussion

...for a medical school application under the "extra-curricular" and/or "non-academic activities" section?

I figured listing my hobbies was a good place to start. Any thoughts?

A recreational past time, allowing card players to experience and explore the story that George RR Martin created in his memorable novels.

Thats around what I have running for me right now. I am trying to include something about standard melee... backstabbing, plotting, scheming, vengeance, justice, fire and blood. all the things that make a good physician :P

About A Game of Thrones Card Game

A Game of Thrones (or AGoT, for short) is a Living Card Game (LCG) produced by Fantasy Flight Games (FFG), based on the A Song of Ice and Fire series of novels written by George R. R. Martin designed for 2 to 4 players.

In the game, players assume the leadership of one of the great houses of Westeros vying for control of King's Landing and the Iron Throne. The goal of this game is to be the first player to collect a total of 15 power. Players can do this in many ways: launch military attacks against their opponents, undermine their opponents’ plans with intrigues of their own, and make brazen power plays to win the support of the realm. Players have at their disposal mighty armies, scheming courtiers, game-changing events, and many of the unique characters and locations that make up Martin’s fantasy setting. Sudden reversals of fortune are as common in the game as they are in the series.

What is a Living Card Game (LCG)?

An LCG basically describes the distribution model Fantasy Flight Games uses for certain card games. The selling point of an LCG is that there is no blind buy model (think booster packs in MTG). Fantasy Flight releases monthly packs of predetermined cards. This removes “chase rares” (e.g. super expensive cards that are needed to be competitive) that plague other CCGs like Magic. With this model, a player knows exactly what they will get with each pack, and as such can purchase only packs with cards they are interested in using. In general the cost to start playing and stay current is a fraction of the cost of a collectable card game.

However for a applciation i would focus more on the running of events and / or clubs focused on the hobby. Show them your a leader and that you work hard at what you love. ;)

An all-consuming obsession requiring hard work, dedication, money, and large expenditures of time that will make the workload of medical school pale by comparison.

Mathias Fricot said:

...for a medical school application under the "extra-curricular" and/or "non-academic activities" section?

I figured listing my hobbies was a good place to start. Any thoughts?

Believe it or not, I actually managed to use the fact that I "game" into a positive for a med school interview. I argued that Gaming promotes critical thinking (You're analyzing the situation on the board./pc), helps with crisis management, (Recovering from a **** board position), it helps you pick up little clues and small details that you might have otherwise ignored, improves you negotiation and communication skills (well, ok, manipulation skills - but you don't have to tell them that), and is a way of destressing. I also told them that I'd enrich the med school by adding some geekiness and uniqueness to the place (the med school has a reputation for being very sporty and not very geeky).

Oh, and it totally worked. I got a place :P

As a side note, I'll mention that the legal profession contains a high percentage of gamers. I guess it shouldn't have surprised me when I went to law school, but those who enjoy and/or have a knack for systems of ordered rules and figuring out how they interact (and using such to an advantage) do well in the law, particularly in statutory/code-based areas, like tax law, commercial law, evidence, and much of criminal law. I give much of the credit for my success in certain classes in law school to my years of gaming, particularly pen and paper RPG's and CCG/LCG's.

To this day, I'm trying to get one of my rules lawyer friends to go to law school; he'd clean house.

darknoj said:

About A Game of Thrones Card Game

A Game of Thrones (or AGoT, for short) is a Living Card Game (LCG) produced by Fantasy Flight Games (FFG), based on the A Song of Ice and Fire series of novels written by George R. R. Martin designed for 2 to 4 players.

In the game, players assume the leadership of one of the great houses of Westeros vying for control of King's Landing and the Iron Throne. The goal of this game is to be the first player to collect a total of 15 power. Players can do this in many ways: launch military attacks against their opponents, undermine their opponents’ plans with intrigues of their own, and make brazen power plays to win the support of the realm. Players have at their disposal mighty armies, scheming courtiers, game-changing events, and many of the unique characters and locations that make up Martin’s fantasy setting. Sudden reversals of fortune are as common in the game as they are in the series.

What is a Living Card Game (LCG)?

An LCG basically describes the distribution model Fantasy Flight Games uses for certain card games. The selling point of an LCG is that there is no blind buy model (think booster packs in MTG). Fantasy Flight releases monthly packs of predetermined cards. This removes “chase rares” (e.g. super expensive cards that are needed to be competitive) that plague other CCGs like Magic. With this model, a player knows exactly what they will get with each pack, and as such can purchase only packs with cards they are interested in using. In general the cost to start playing and stay current is a fraction of the cost of a collectable card game.

That's a really well crafted piece of copywriting, Darknoj. Kudos.

Stag Lord said:

That's a really well crafted piece of copywriting, Darknoj. Kudos.

It does sum it up nicely, but considering it's generally from the wikipedia article (en.wikipedia.org/wiki/A_Game_of_Thrones_%28card_game%29), I'd say more copypasta than copywriting ;)

Shenanigans said:

As a side note, I'll mention that the legal profession contains a high percentage of gamers. I guess it shouldn't have surprised me when I went to law school, but those who enjoy and/or have a knack for systems of ordered rules and figuring out how they interact (and using such to an advantage) do well in the law, particularly in statutory/code-based areas, like tax law, commercial law, evidence, and much of criminal law. I give much of the credit for my success in certain classes in law school to my years of gaming, particularly pen and paper RPG's and CCG/LCG's.

To this day, I'm trying to get one of my rules lawyer friends to go to law school; he'd clean house.

See Also Ktom (John Marshall Law, 2010)

Tomdidiot said:

Mathias Fricot said:

...for a medical school application under the "extra-curricular" and/or "non-academic activities" section?

I figured listing my hobbies was a good place to start. Any thoughts?

Believe it or not, I actually managed to use the fact that I "game" into a positive for a med school interview. I argued that Gaming promotes critical thinking (You're analyzing the situation on the board./pc), helps with crisis management, (Recovering from a **** board position), it helps you pick up little clues and small details that you might have otherwise ignored, improves you negotiation and communication skills (well, ok, manipulation skills - but you don't have to tell them that), and is a way of destressing. I also told them that I'd enrich the med school by adding some geekiness and uniqueness to the place (the med school has a reputation for being very sporty and not very geeky).

Oh, and it totally worked. I got a place :P

I did something similar for a Law job (which I got and turned my supervisor on to SW: Saga Edition)

Ya it was stolen from a few web pages plus wiki and jamed together with only the smallest amount of writing. ;)

Just though it gave a good description and am to lazy to site the four primary web sites its taken from.

Game of thrones LCG: Strategy based deckbuilding and card playing come together in an ever changing environment. To play it, one must research the card pool, ones opponents, and the ever changing game environment to compete at the highest level. You must come prepared, practice, and be ready for the unexpected.

Hey Darknoj I'll be back in Ottawa in a week! Can you send me an email with your gaming group's information? my email is [email protected]
I don't think I will be bringing any of my spare cards, just a few decks that play differently. It will be nice to play in a whole new meta, I am excited.

...you are playing out of Ottawa, right?