maximum hand size

By kamacausey, in CoC General Discussion

is there a maximum hand size in this game? i scoured through the rule book but couldnt find anything about a hand limit. is there one?

kamacausey said:

is there a maximum hand size in this game? i scoured through the rule book but couldnt find anything about a hand limit. is there one?

There is no maximum hand size.

what!?! no hand limit! thats sick! im super excited!

kamacausey said:

what!?! no hand limit! thats sick! im super excited!

I might be wrong on this, but I think that's the case with all of FFG's LCGs as well.

kamacausey said:

what!?! no hand limit! thats sick! im super excited!

cthulhu.dbler.com/index.php

I feel it's like being super-excited because there's no limit to the size of your deck or the number of factions in a given deck.

jhaelen said:

kamacausey said:

what!?! no hand limit! thats sick! im super excited!

What's sick about that? I hardly ever had more cards on my hand than my starting hand in several hundred games. It's one of the reasons why The Book of Eibon ( cthulhu.dbler.com/index.php ) is probably one of the most useless cards I've ever seen.

I feel it's like being super-excited because there's no limit to the size of your deck or the number of factions in a given deck.

Hey, be nice. Sometimes its the little things that matter or maybe hes got a deck that he likes that draws a ton of cards. Some games penalize such a strategy, not many, but some do. Hell, some don't even give you the option.

Way I see it. I'm glad he found something to be excited about. :)

i guess it just excites me because im a noob. lol! every other game i have played makes you have a maximum hand size. like in magic and wow its 7. maybe it wont matter very much in this game. apparently it doesnt if yall dont think its a big deal. cards like unearthing the ancients are sick in games like magic and wow. why is that card not very good in this game? paying 3 to draw 3 seems pretty freaking good. in magic and wow there is a card like unearthing the ancients except for it costs 4 to draw 3 instead of 3 to draw 3. so it seems like undercosted card draw to me. i could be wrong though.

jhaelen said:

kamacausey said:

what!?! no hand limit! thats sick! im super excited!

What's sick about that? I hardly ever had more cards on my hand than my starting hand in several hundred games. It's one of the reasons why The Book of Eibon ( cthulhu.dbler.com/index.php ) is probably one of the most useless cards I've ever seen.

I feel it's like being super-excited because there's no limit to the size of your deck or the number of factions in a given deck.

not having a size to your hand is MUCH different then not having a size to your deck. playing more then 50 cards in a deck where 50 cards is the limit is just bad. sorry if people play more but its just bad. but when you dont have a maximum hand size and your only playing 50 cards and you have lots of card draw options things can get out of hand quick for your opponent typically. i dont know if its true with this game but in general the player who draws the most cards throughout a game usually ends up winning. now of course thats not true if there deck is bad but if you are drawing 2-1 more cards then your opponent you are seeing a lot more options then they are and it gives you more things to do then your opponent. thats why typically whoever draws more cards in a card game wins.

There aren't that many cards that give you extra draws, in general your hand size seems to stay fairly low.

Put it this way, cards in your hand generally aren't doing anything for you. If you'd played them they'd be doing more. If you can't afford to play them, then resourcing them would have gained you the ability to do so on another turn. There's some reason to hold onto Event cards as surprises to react to what your opponent is doing but most cards types do more for you when they're on the table.

kamacausey said:

i dont know if its true with this game but in general the player who draws the most cards throughout a game usually ends up winning.

Anyway, maybe my reaction was a bit too harsh, if so, my apologies!

Trying to think out of the box and looking at the game with a fresh attitude might lead to interesting new discoveries. So, feel free to experiment with a deck that profits from maximizing your hand.

Side note: Last year in Liege, a milling-deck won both the single-player and the multi-player tournaments. Despite having 65 cards it was extremely difficult to beat. After seeing the deck in action someone even constructed a deck using about 120 cards! There were also decks using four and even five factions. So, I guess, the most improbable decks might be found to work well.

The LCG games challenge a lot of commonly held beliefs about card games. Card advantage is always good, but drawing is not the only way to gain card advantage, and it is not necessarily the best depending on what your deck intends to do.

50 card decks are great, but again, some decks will actually work better with more cards, and when mill decks are popular in your meta 50 card decks that seek to draw a large amount of cards become a liability if they can't rush to the win condition very fast.

Welcome to the game and have fun exploring the game.