Been wondering why such decks have not been introduced to the game yet. Hope they will some day. They'd be very similar to the personel reinforcements decks we already have. Maybe later, though, because some nations could definitely use some more variety. Also when used in scenarios set in a certain year, cards allowing for tanks that weren't yet available should be discarded prior to game start. Some cards that could be included in a German armored reinforcements deck (example) are:
Panzer III reinforcement- cost 2
Panzer III reinforcement battalion (2 tanks)-cost 4
Panzer IV ausf E reinforcement-cost 3
battalion: cost 6
Panzer IV ausf H-cost 4
batallion: 8
Stug g-cost 4
battalion: 8
Jagdpanzer IV- cost 4
battalion:8
Panther-cost 5
battalion: 10
Tiger-cost 6
battalion: 12
Kingtiger-cost 7
batallion: 14
haphazard reinforcements: roll a red and black die. The results on the black die indicate which units become available, the result on the red die is doubled and is the cost that has to be paid to receive said unit(s).; on a result of 1 no tank becomes available (cost must still be paid) on a roll of 2, you get tank A, on a result of 3, tank B, on a result of 6 you get both tanks A and B etc.
Tank Ace: cost 4. Designate one of your armored units as a tank ace. This unit gains +2 firepower and +1 armor.
Mechanics: Remove a lightly damaged or heavily damaged marker from one of your units. Cost: 1 and 3 respectively.
makeshift added protection: An armored unit of your choice gains +1 armor (tanks crews were very inventive in finding ways to enhance the protection offered by their vehicles). Cost 1
poorly trained crew: Designate one of your opponent's units as a poorly trainde crew. This unit receives -2 firepower and -1 armor. Cost 3
What do you guys think? Might something like this be a nice addition to the game? Just brainstorming above. (Each nation should have one. As I saID, BETTER TO WAIT TILL THERE ARE SOME MORE TANKS AVAILABLE, ESPECIALLY FOR THE bRITISH AND rUSSIANS).