In another thread (i think the one about game balance) was some discussion about SC being too weak.
I myself think it is underwhelming, too and thus never bothered to buy much of it.
So now I am thinking about ways to make it more appealing.
- One solution from the other thread was to have it give more wound, like 3, per SC.
- Another was to just reduce the cost to closer resemble what it costs in the other games, as SC is something that gets worse the more wounds you already have. So it's not logical, that Marines pay more for something that benefits them less*
- and my own idea would be to make the wounds gained by SC temporary damage that heals after each fight (or after some rest, like fatigue). That would make it more useful that it is now, because it helps in every fight AND gives killteams without apo an increased survivability (in my opinion without making the apo useless). **
*The reasoning is that if someone with 10 wounds gets SC, he gains 10% more, if someone with 20 wounds takes SC he only gets 5% increase.
** Example: If a SM with 25 wounds of which 5 were gained though SC (did not play DW for some time, so it could be silly numbers) takes 12 damage (after AP and T) he would be down to 8 for the rest of the combat but would regain those 5 wounds after the battle.
What is your opinion about the 3 options?
Or do you feel sound constituion is good as it is in DW?