I have a problem, my players didnt want to make a captain, so its an NPC now, I give them missions and they go and make them...
But the problem I have is, that they dont have any motivation for money, as they dont get any personaly, they dont need equipments, as they have quite good, only archeotech or very rare xeno stuffs are worth to them something, and so they even less need money...
The basic starting gear and some lucky rolls on getting stuff made them quite good, so they need hard enemies too... they are on rank 5, so most enemies are like the ones the Space Marines encounter...
I was thinking of giving them purity seals as in Dawn of War 2 (pc game) to boost 1 stat a bit or to give them something archeotech but dont know what I could give them that doesnt break the balance that is already a bit broken...