Treasured Gift and life gain

By Protoaddict, in UFS Rules Q & A

Treasured Gift reads:

E Commit: gain X vitality. X equals 7 minus your attacks control (Minimum 0).

Now if I play this on my opponents attack there is no "your attacks control" because its not my attack. Standing ruling is that if the number being called on isnt applicable it = 0. So just to clarify and get a stamp, if i use this E on any of my opponenets attacks, it will always gain me 7 because X will always be 0. Correct?

Protoaddict said:

Treasured Gift reads:

E Commit: gain X vitality. X equals 7 minus your attacks control (Minimum 0).

Now if I play this on my opponents attack there is no "your attacks control" because its not my attack. Standing ruling is that if the number being called on isnt applicable it = 0 . So just to clarify and get a stamp, if i use this E on any of my opponenets attacks, it will always gain me 7 because X will always be 0. Correct?

close - if the number can't be generated, the equation fails, and nothing happens . for you to gain 7, you'd have to find a way to make your own controls drop to zero.

This is a new rule, isn't it?

I assume this means a retroactive change for things that reference, say, the control of the previous card in the pool (when there is no previous card)? Instead of getting a 0, you'd just get no effect, right?

I like it a lot. It makes things much more simple.

If this is the case, could we get a stickied thread with a topic like "References to non-existent values"?

Many thanks. (:

this came about due to cards like World Champion (which needs 3 attacks total in order to do anything).