Good afternoon Forumites,
After many many failed attempts to build a good competitive joust/melee deck. My meta is NOT helping due to the fact that I hardly ever get to play test anything. Yet when I compare my deck builds to those I've found on the internet I seem to see that my overall deck construction is just different than those that win tourneys/regionals/worlds. So I started this thread to bring up some of the more blatant differences in between my decks and those that win in an attempt to get information as to why/how these win as well as they do when mine continually fall flat.
1) Deck card totals. 60 vs More. this has been a major arguement in almost every Card game there is. One side of the board feels that to get the most "value" out of a deck it needs to be kept to 60 cards, and no more. This will allow you to get to your cards (mathematecially) faster, while the other side of the house says that decks that are not limited to the 60 card max do just as well. Thoughts?
2) Multiples: Here is where I get my most confused. Piggy backing from my first point, if you maximize your multiples of a card in a deck, you are mathematically more likely that you will draw that card faster. Yet, in a 60 card deck, that leaves you only 20 cards at most that have dupes, and even less if you include the maximum number of copies of a card in a deck. this in my opinion seems to SERIOUSLY limit a deck since you need to split those 20 cards among char, loc, events, and attachments. That's 5 per type give or take. How do you know when you include multiples of a card, or just leave 1x of a specific card?
3) General deck building: We all know that to win a game you need to either get 15 power before your opponent, or stall them long enough that when time is up, you have more power than them. Since that is the end goal, how do you begin to to think of a way to build a deck? Do you stick with theme/abilities, or do you look at the strengths/weaknesses of each house and build from there?
Please understand that each of these questions should be able to be applied to any deck built, and I'm more looking for Deck building 101 type information and maybe more advanced info, but hopefully we will be able to get some of the Regional/worlds winners to pipe in and give us their feedback so that those of us who aspire to their greatness might actually be able to give them a challenge when the next tourneys roll around.
Also, I Want to thank everyone in advance for considering replying to my post with their insights and knowledge, and I look forward to seeing you all across the table in the future.