Naturally now when there's not much info about D2 out yet everyone is trying to influence FFG to make somekind of last minute changes to the system (although it's too late already I think) and writing their hopes and dreams here. It would be interesting to hear what kind of game people are expecting and hoping to get? I'm aware I'm asking things that probably won't happen. This thread is not about what you think thing the game will be like, this is about how you hope it will be.
The biggest problem with 1st edition was the amount of time needed for one game and that even after playing all those hours you felt that not much happened. So I really hope these factors are completely fixed. Faster game with much stronger adventure feel to it.
My biggest wish is that FFG delivers a solid and faster to play - ruleset, which is balanced and throughoutly playtested and offers deep tactical gameplay with various available strategies for both sides. Also I wish that the quests will have much stronger story driven feel to them, a bit to the direction of Mansions of Madness. Also I hope that the designers come up with a way to explain the sudden hero resurrection or come up with a system where the heroes don't die thus making the game thematically a lot tighter.
I hope that the game scales to include also the sixth player as there's six of us in our gaming group.
My last wish is that the monsters won't be mix and match random bunch as in the 1st edition. I hope that the adventures are designed in a way that the monsters fit thematically as adversaries. Or at least an explanation why the hell the hellhounds don't eat the goblins Each successive new campaing (=expansion) will give us a new "boss" monster and her minions to fight against. This is minor, but again would make the theme of the game much stronger.
What do you hope for?