I run an established D&D group and we'll be playing a brand new DH campaign soon. We're all completely new to DH although some of us have played 40k wargames for many years. Some players have very little knowledge of the setting though.
As a GM I want to set the scene for the new players and I wondered what good themes should be introduced early on? My ideas so far...
1: The importance of the emporer and the Imperium.
2: The scale of the Imperium.
3: The existence of hidden and horrible threats.
4: The inherent high level of danger that exists.
5: The needs of the Imperium definately outweigh the needs of an individual (which are expendable).
After that I wasn't sure what to mention in an opening intro...
Chaos? The Warp? The Astronomicon? The Ordo Hereticus? etc
Any suggestions as to what should be introduced early are very welcome.
Cheers
QuantumAsh
Add to that something extra to focus on the specific pieces of the setting that you want to highlight and bam! You're good to go.