Heavy Walker Info from Gencon

By Bulk101, in Dust Tactics

i might pick fireball and koingluther up when warfare comes out but only use them when playing warfare.

Loophole Master said:

marcemtp said:

I think they are going to be released when dust warfare is released because they aren't practical for the boardgame because of their size. The axis bots look great but the allies bots look like a roach on steriods.

Too true on all accounts... preocupado.gif

I'm really worried now about the use of these heavy walkers due to their mobility. At 2x2 they seem to be unable to even deploy at about half the current scenarios. And other than very few exceptions, when they are able to deploy, they can only move around a very restricted corner of the board, not really bringing the fight to the enemy at all.

I am really withdrawing my intention of acquiring them until I see how their movement is going to be handled.

My guess is there will be some new scenarios around the time that they are released. Plus they will be good for tiled, open, non-scenario play

Woot! $35!

Thats all I gotta say. Well done on keeping the price point well within reason.

The Allied walkers are growing on me now, especially now I've seen the official photo's.

I'm thinking the front bulldozer part made the Allied Walkers Armor 7 :P

D.Azriel said:

I'm thinking the front bulldozer part made the Allied Walkers Armor 7 :P

Also Id be willing to bet that the Bulldozer will let the walker destroy antitank obstacles. No point in having a transport that cant get there.

Major Mishap said:

How about releasing the current release to Europe :(

Hmm... the delayed release of the new products is killing my enthusiasm. Not really concerning the super heavy walkers but in general.

Well actually I'm sold on them. I absolutely like them all. Saw elsewhere in this forum Allies could be based on American T28 and I can't agree most. Axis ones look like huge mobile artillery and that looks great too.

Regarding blitzkrieg, you should remember it was carried on by highly mobile and autonomous armored formations followed up by mopping up infantry units. These units mostly footslogged (far) behind the tanks. They weren't even motorised. Horses were used for drafting supplies and that...

Undoubtedly the best axis land weapon (comparatively) was the 88.

Also, besides fast moving early armour, then axis was all about defending. Hedgehogs in the first winter in Russia were so successful that the foolish tyrant insisted that Stalingrado should become another. Russians were smarter and they wouldn't let that happen again. The Atlantic wall, Monte Cassino, Arnhem, D Day, the Siegfried and so many other "Lines"...

Really, besides tanks, Axis was not that offensive until Panzergrenadiers, and even then they were not that numerous nor had enugh fuel nor had any air support.

On the other side, Allies were about attacking. Even Montgomery was mostly aggressive, with his own rhythm if you want.

In an alternate situation such as that in DUST, it would not be that different. Allies still have an advantage in quantities of everything except VK maybe so Axis should be about chirurgic operations and defense mostly. Get somewhere fast, dig in and protect themselves as well as you can. Make the Allies pay dearly for every inch and then go elsewhere if you can't resist any longer. Make everybody else spend as much time and resources as possible to tie the situation or even try to steal something.

Other than that, wonderful news about the price!

Well, there's now an official article on the heavy walkers, but it doesn't seem to tell us much we didn't already know.

- Allied walkers can carry troops, axis can't.

- Allied walkers can bulldoze tank traps, axis can't.

- It would seem that the configurations have different armor ratings, or maybe one of them has Damage Resilience, cause the text says that the Punisher is the "heaviest walker the Allies ever produced" and that the Sturm- is "less resilient than the Konigs-".

- It seem, in order to make the units more "English friendly" they have broken up the one-word german names with hifens, which now looks quite weird.

- Punisher: Twin 155mm howitzers, two .50 MGs and one .30 MG

- Fireball: Napalm thrower with greater range, two .50s, one .30

- Konigs-Luther: Dual 17.3 cm FpK and some other MG.

- Sturm-Konig: 12.8 cm FlakVierling and some other MG.

- The Fireball is said to have speed as one of its strengths. Could this monstrosity possibly have Fast??!!

- The Sturm-Konig has Advanced Reactive Fire, which I think is where that radar antenna comes in.

I don't dispise the design of the allied heavy walkers as much as I initially did. Somehow I think they might actually look a bit better in this unpainted form. But they are still MILES away from how cool the heavy axis walkers look. Now I really want to see how they resolve movement and attacks if they are indeed 2x2, and I want to see their cards, cause the allies seem to have several tactical advantages (speed, bulldozer, troop transport...) so I'm thinking the axis weaponry must be truly bombastic.

Loophole Master said:

I don't dispise the design of the allied heavy walkers as much as I initially did. Somehow I think they might actually look a bit better in this unpainted form. But they are still MILES away from how cool the heavy axis walkers look. Now I really want to see how they resolve movement and attacks if they are indeed 2x2, and I want to see their cards, cause the allies seem to have several tactical advantages (speed, bulldozer, troop transport...) so I'm thinking the axis weaponry must be truly bombastic.

Well, the non-tankdestroyer Variant, Sturm-König, has got a quad 12.8cm gun... a single 12.8 gun was historically build into the Jagdtiger and it was capable of destroying every allied vehicle. This weapon was actually already over the top, since the 8.8 in the long variant of the KönigsTiger was already capable of fighting every enemy tank. If the name 12.8 FlaKVierling is not just used for the name it should be devestating. And the 17.3 cm FpK has got a higher caliber then the secondary armament of German battleships used in the war...

I know that gameplay does not equal historical accuracy, but those guns reeeeeeeeaaaaaaallllllly should be devestating :)

They have gone way OTT with the claimed calibre of the guns, I know its fantasy, but this is ridiculous. One little tank with more firepower than a Destroyer - really? These models are going to have really stupid OTT gun stats or not live up to their hype.

Gonna cry out balance issues if the Axis Heavy Walkers can't compare to the Allies. Allies HW mows tank traps, a troop transport and have a better armor rating. A bit pissed on the similar abilities of existing Axis units. I do hope these testers/designers aren't biased on the Axis and hopefully in the end, players can actually compare and say that the new HW are on par with each other. Both Allied and Axis.

Actually, seeing the side-on shots makes the Allied Walkers look much better then the Axis ones imho- can't get over the weird leg configuration on the Axis ones. Going to reserve judgement on rules until we actually see the stats. The price point sounds excellent though. :)

-Will

Looks like Axis heavies will have firepower enough as to make everything be afraid of them, both of its hitting power in and sheer volume of it.

The Axis guns are (look like they are at least) meaner and heavier. One can start to imagine the thrill (to say so) an allied trooper must feel while inside one of this heavy transports, hearing the ominous pattering of heavy shells on its armoured skin.

Maybe we'll have high resilience and heavy hitting power against quick murderous abundant long range firepower.

Nice! And that price...

(Sorry for the double post)

Curiously, I don't find the Axis walkers legs configuration weird. It looks like a good help with any recoil it could have, and they look like they can ease repositioning the walker to shoot at different arcs of fire. Don't know if DUST Warfare will have any kind of limitation regarding this.

Price on the product page is $39.95. Sorry about the misinfo earlier.

Dogged

You think the Axis legs are weired. Take a closer look. If you're an AT-43 player you'll recognize the rear legs are from a Therian walker and the front legs are from the RedBlok Dotch Yaga. I know the designer of Dust designed most of the original AT-43 stuff, but these appear to be an exact match. Is there a factory in China "kit-bashing" old AT-43 models to make Dust models? Is this an indication that FFG owns AT-43 copyrights on the models?

OOPS!

Not quite an exact match, but awfully close...

Sorry

Hey, I don't find them weird. Even sort of like them!

I can imagine the walker repositioning itself quicker than any other heavy. As I find 'em more as a kind of mobile artillery it suits that idea fine.

Referring AT43 as a source, I just see it as a boon. AT43 was/is a great game with great looking minis.

Question...is it me or do the guns on the Punisher be Guns and not Howitzers? I'm not sure of the exact numbers but those cannons look way too long to be Howtzers. That and I doubt they will have an arc trajectory. I may be completely wrong here mind you, and I may be knit-picking.

Food for thought at any rate.

-Jeff

I said the same thing, definately not howitzers, don't look like they could raise more than a couple of degree's.

I am finding the new heavys a bit like Marmite. I like the thought of it but then the taste can only be tolerated in small doses. I do wish they had just done bigger versions of the current walkers but who knows they may grow on me.

On another note. Does the card just obscured by the Konigsluther gun barrel say Axis Hero pack. If it does? Did anyone get the low down on it's release date and does anyone know who the guy in thr middle is with what appears to be a big flamethrower. On the flip side. If this is an Axis hero pack. Does anyone know if there will be an Allied one and who is in it.

I just think I'd rather they had first released "normal" heavy walkers, like the Jagdluther, Loewe or something else, instead of jumping straight to the heaviest moving fortresses this game can have.

Loophole Master said:

I just think I'd rather they had first released "normal" heavy walkers, like the Jagdluther, Loewe or something else, instead of jumping straight to the heaviest moving fortresses this game can have.

Agreed! It also seems to have drifted on the aesthetic side, especially for the Allies. I cannot say I am keen on the look but the "horse has already bolted" as they say.

the 3 heros in the Axis hero pack are Totenmiester (game night summer kit), Stefan (guy with flamer, game night winter kit) and grenieder X (zombie character). I believe that Arkangl has Stefan's card on his blog.