StarkDad said:
Coming from an historical WWII persepective I'm very glad your dumping alternative activations. The general effect is to have all other units/players standing around doing nothing while the entire focus is on one unit (which then goes dormant). It kills both combined arms tactics and multiplayer games. I acutally prefer Side A moves; Side B moves. Simultneous Fire. Morale. New Turn.
I'm also delighted you seem to be adding some Command Control which is what all real world generals insist is the essence of a general (or colonel's) job.
Would also like to see "standard" WWII stuff added but realize from a marketing perspective the company does not want to sell other people's miniatuers.
Wish you had gotten rid of the "wierd d6" but you can't have everything.
Looking forward to the game...
TomT
You have more options then just UgoIgo and Alternate Activation. You have the rules for Reaction and initiative, which can give you certain edges in "combined arms tactics" and so forth.
I would like to see something like this. The Command Phase is when you roll off for initiative and advantage. Using the same basic tactic and rule as in Dust Tactics you roll 3 dice for initiative. He who has the most wins goes first. However, you allow the Black Ops skill to stack, so each character/hero/squad with that skill gets to add a dice to your initiative pool.
A skilled general can use his suboridinate commanders information, skill, knowledge and position to catch the enemy off guard.
For each "hit" you receive over your opponent while rolling for initiative, you can move one squad before they can go. So if you net two hits and he got 0, you can move two squads before he can take any action.
Now you could be able to control more units at once using Siezed Initiative, Raction and Command Squad Reactivation.
Add in a rule for Overwatch (similar to Reactive Fire but "pre-planned" therefore you get an extra die to activate it) and you can create your tactical movement and fire drills.
But perhaps Side A goes, Side B goes with reactive fire can work as well. Cant wait to find out.