Greetings to everyone here on the FF Anima boards. (lets see how long i can keep this good grammar up).
First off let me thank all of you for your help, i just made this account but i have been coming to these forums for a little while now to find answers to the many, many issues me and my friends have been having with this wonderful system. we've been pitching in on all the books so far and let me say, the headaches this system has caused have been totally worth it. but i digress...
One thing we noticed is that this game doesn't (yet) seem to have rules for feints (or 'fake outs' if you want), which is something some of the players in my group are known for when we play other systems (myself including) so we got together and decided on some rules for feints. We made feinting a standard combat maneuver anyone can attempt (just like takedowns, combat acrobatics, trapping, ect...), and we made two style modules to go with it (as well as a new secondary ability, we got carried away). So, submitted for your judgement and enjoyment, my groups feint rules, the two combat modules that go with them, and the new secondary ability we did up.
