Scary situation!

By MrHoohah, in Descent: Journeys in the Dark

A frightening thing just happened to me.

I have heard of this combo all over the boards, but not used in this exact way. I may have just missed it, but I can't find it.

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Ronan of the Wild

5 Ranged attack dice

Skills: Marksman, Master Archer, Rapid Fire

Increased fatigue +2 from secret training

Dwarven Fire Bombs

Gauntlets of Power

Archer's Charm

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I just stacked up all of Kratz's Razorwings in a pile to block anyone from getting to Kratz too quickly, because of just how scary this particular Ronan is.

The others quickly dispatched the Razorwings, plowing the way for Ronan. Ronan arrived, moving 5 spaces, fatiguing 5 spaces, drank a fatigue potion with his remaining fatigue point, fatigued 3 more spaces, leaving him with 3 fatigue. He easily made range at point blank with his +4 range despite Kratz Soaring, and slowly whittled away at her and dispatched her in a single round with 20 or so attacks. She never had a chance. This was Copper level.

I've seen the issue discussed that this type of character can walk through crowds of standard enemies with no problem, which doesn't really bother me, because just about every character can do that. The problem here is that as long as the character can do enough damage to break armor, he can kill absolutely anything. And it really doesn't take much to do 1 or 2 damage with Pierce 1 to just about any monster in Copper (including Lieutenants) and still have surges left over to spend on the Gauntlets of Power, and since the heroes go first, bye bye anything!

Anyway, any suggestions? This whole thing is totally legal when going by the book.

Sidenote: You can still spend surges for things like the Shadowblade's threat-killing ability and the Gauntlets of Power fatigue-recovery ability when you have missed an attack, right?

No you cannot spend surges when you have rolled an X. You must hit. Which means, you also have to be in range.

Other than that, yes, it's quite a powerful and legal move for the heroes. I suggest limiting Rapid Fire to one extra attack per 'normal' attack (ie. with a battle action, that gives you 4 attacks total)

Even in normal play, but especially in the campaign with silver and gold dice, Gauntlets of Power is overpowered and should in my opinion be removed from the treasure deck.

bthermans said:

Even in normal play, but especially in the campaign with silver and gold dice, Gauntlets of Power is overpowered and should in my opinion be removed from the treasure deck.

Is there any reason that Gauntlets of Power would be overpowered without Rapid Fire? I mean, fatigue is generically useful, but the "normal" uses of a fatigue are 1 movement or 1 power "boost," neither of which seems like a lot to get for 2 surges, so it seems like this is only "overpowered" when you combine it with something that's fatigue-limited and already overpowered.

Sounds about right to me. My gripe was never with the Gauntlets themselves, just the entire combination being able to kill absolutely anything in the game in a single turn. The conditions for Cleaving and Quick Casting to activate are much more limited, but still useful, so I think maybe Rapid Fire should be modified in some way that I can't think of right now.

Though as it stands, the only way I can think of to remedy it without changing the rules is destroying the Gauntlets in Silver and hoping they never get a Ring of Wishing.

Yeah, the problem with the gaunlets is specifically in combination with rapid fire, since the two fuel each other. If it weren't for that, the card would be fine, even with something like Cleaving or Quick Casting. You could deal with it by placing "recovered fatigue" on the gauntlets card, which then is only given to the hero at the end of the hero's turn; this would only be a small nerf of the card, while effectively breaking the link with Rapid Fire.

I like that idea. Ronan here would still be able to get 10 attacks a round with a Stamina potion, but that's a whole lot better than -infinite- attacks, lol

Actually, 7 currently. Oops.

yeah, those 7 will have to be significantly better than the other 20.