Hi All,
More games played tonight and two more rules disagreements arose...
Both more or less about the same thing - how many damage MUST be applied to a unit in combat.
Question 1:
Sword Masters of Hoeth.
For example - A single Sword masters card defending the battlefield has 3 wounds and the text "Cancel all combat damage assigned to this unit".
Being attacked for 5 Damage.
Now, my reading of the rules suggest that I need only assign 3 damage to this unit to equal the number of hit points on the card allowing the final 2 points of damage through to the capital, the damage is then applied where the card text kicks in, cancelling the 3 damage.
Others are reading the rules as - 3 Damage does not kill the card due to the text, therefore ALL damage must be assigned to the unit, where it is then cancelled when applied. (making the battlefield zone untouchable unless you remove the swordmasters by other means)
Question 2:
Very similar - change the Sword masters for a generic unit with 3 wounds but Toughness 1.
I read the rules to work in the same way - I need only assign 3 damage to the unit (well aware I may increase this) then assign 2 damage to the capital. with the toughness rule kicking in when the damage is actually applied leaving the unit alive with 1 wound. (theres even an example of this in the rulebook!)
Others say that because the card has toughness 1, that you must assign 4 damage to the card, because that is how much you need to assign to actually kill it.
PS - in both examples we are fully aware that we MAY add more damage if required, we're disagreeing on how much damage MUST be assigned.
(its basicly the sword masters stopping ALL damage to the capital that seems wrong.)
Many thanks in advance
Squinty
