MUST I claim or CAN I claim power for my house?

By SummerSeaCaptain, in 2. AGoT Rules Discussion

Hi everyone, silly question about claim. I read the rules and it says for instance that in case of unopposed challenge "the attacker claims 1 bonus power for his
or her House from the power pool." The same apply for winning the dominance.

But can I not claim the power? As far as I understand english, the word "claim" has to do with the will and the possiblity to obtain something. What if I do not want the power? (for example in a brotherhood deck without brotherhood agenda)?

There is no choice. Losing dominance is a common strategy against the Infamy Brotherhood deck.

oshi said:

There is no choice. Losing dominance is a common strategy against the Infamy Brotherhood deck.

oshi said:

There is no choice. Losing dominance is a common strategy against the Infamy Brotherhood deck.

I'm interested in knowing what makes this a common strategy. I'm not familiar with the Infamy Brotherhood types of decks yet. What makes losing dominance a good strategy against this?

I have so much to learn in this game! I can't wait to try and perfect my Night's Watch deck (which I hear is not a popular deck). The North agendas as requirements is quite frustrating though.

Infamy brotherhood uses infamy attachments and characters to keep power off their house card and activate the brotherhood abilities (usually devious intentions on Beric). It has the advantage of making you immune to power challenges, unlike when using the brotherhood agenda. But it's not as dependable because they may not draw into an infamy card early enough. If that happens the opponent can try to get power on the infamy players house card by making them choose between using their characters in challenges (and getting unopposed power) or leaving them standing and winning dominance.

I totally get it! So instead of using the Agenda, you would focus on using Infamy!

I had wondered when you'd prefer to use infamy. Granted if you always used it, you could keep power off your house card and then power challenges against you would be futile, but the risk would be killing your infamy character would cause you to lose any power they had.

This game is excellent with how much deck building strategy there is.

Thanks for the answer. I must say the deck strategy is pretty good combined with knight of the realms agenda: thanks to devan or jaime lannister I've almost always an infamy knight placed in setup and then I start drawing 3 and it builds up well ;-) but stop OT!