Hi...
I asked this question a couple of days ago within a reply to another thread but maybe will I get some answers here...
I think I must have missed or misunderstood something reading the rules, because it looks like there's no limit ( except your fatigue or wounds for npcs ) to the number of Movements you can do within a turn... I could "spend" some fatigue points and run faster than light ? ( not to mention some creatures that have such high Wounds Threshold that they can run like sheetahs... )