Fatigue...

By Lia Valenth, in Anima: Beyond Fantasy RPG

I hate to ask this but where do I find what you can do with fatigue? I have been looking through the book but I can't find it...

I know you can increase MA by 15 with 1 fatigue but I can't find the specific rules and that's the only thing I know.

Ehm...on page 55 it's not written what you say on MA.

Thank you! And yes it does, last thing it says is "Lastly, Fatigue can be used to increase a character's Supernatural Abilities for a very brief period of time. Each Fatigue Point invested in this way increases a characters MA by +15 or it adds a bonus of +1 to all his Ki Accumulations, for one combat turn only" I would also house rule adding +10 summoning/control/bind/banish and psychic potential per point for 1 combat turn.