Hi there!
Firstly thank you for looking at my post and secondly sorry if my questions have been answered in previous posts but I'm hoping some experienced players/DM's may be able to help with some rules clarifications. I'm a new GM/DM to Warhammer and after the test session we had quite a few questions that weren't clarified by the books . . .
1. In their active intitiative phase a player is only allowed to play one "action" card but can perfrom multiple manouvers (At the cost of extra stress/fatigue)?
2. Can players use Dodge/Block outside of their active initiative phase? I.e in respose to a creatures actions or can they only ever play one action card per combat round?
3. If they can play a card like dodge/block outside of their turn - then does it last the whole combat round or just for that attack?
4. What happen if a player get knocked to below 0 wounds and doesn't die from criticals - what happens if they regain conciousness? Do they start back at 1 wound or do they keep a tally of how many negative wounds they have?
5. Do players start with the kit on the back of their character card or is that a mere suggestion?
6. What is the purpose of the "Action types" on the top left of cards? (I.e. Defence, support, blessing, ranged etc)
Finally are there any other rules clarifications that have been noticed by the community, that has impacted on games? If so then please post!
Many thanks in advance for any responses to this thread!
Good gaming!
G.