Greyjoy Raiding

By FuriousG, in 4. AGoT Deck Construction

I used to play greyjoy much more frequently back when Kings of Salt and Rock was legal, and decided to take another stab at it. This deck is on the larger side (I like to keep them no larger than 62-63 cards), mostly because I wanted to playtest it a few times and cut back based on the results.

Agenda:
Knights of the Hollow Hill

Plots:
At the Gates
Blocade
Rise of the Kraken
Fury of the Kraken
Retaliation!
Take them by Surprise
Valar Morghulis

Characters:
Nute the Barber (defenders of the north cycle) x1
Ambitious Oarsman (brotherhood cycle) x3
Motley Crewman (brotherhood cycle) x3
Victarion Greyjoy (KotS)
Salt Wife (clash of arms) x3
Bloodthirsty Crew (brotherhood cycle) x3
First Mate (clash of arms)
Baelor Blacktyde (maester cycle)
Seaside Urchin (kings landing) x2
Harbor Thug (kings landing) x2
Dagmer CLeftjaw (KotS)
Asha Greyjoy (kots)
Wex Pyke (kots)
Balon Greyjoy (kots)
Maester Wendamyr x2
Tarle the Thrice-Drowned
Euron Crow's Eye (brotherhood) x2

Locations:
Training Vessel (maesters cycle) x3
Sunset Sea x3
Scouting Vessel x3
Refurbished Hulk (brotherhood cycle) x2
Fishmonger's Square (King's Landing)
Iron Island Fiefdoms x3
Bloody Keep x2
Longship Silence (brotherhood)
Gatehouse
Seastone Chair (defenders)


Attachments:
Kraken Tattoo (kings landing) x2
Support of Saltcliffe (maesters) x3
Driftwood Crown (brotherhood) x3


Events:
Called to Arms (maesters) x3
River Raid (botherhood) x2
We Take Westeros! (brotherhood) x2
Distinct Mastery (core) x2
Assertion of Might (kots)

my initial thoughts after putting this together is I am trying to "do too much". My focus was going to be on the raiding discard theme, coupled with the saltcliffe and krakten tattoo attachments as strength pumps and standing tech. The crowns coupled nicely with the distinct mastery, and the assertion of mights for an large power grab, and could also be used to trigger the seastone chair.

Plot wise, I threw blocade in to counter the lack of a setup phase due to the agenda, playing it first turn to give me a little bit of building room while ideally denying resources to the other players. I almost think I prefer fear of winter, but am running fury. At the gates allows me to drop Wendamyr right into play, giving me saves early and often. The salt wives are secondary saves.

I'm thinking the best way to improve this is to abandon the sub-theme with the chair, remove the crowns and distinct mastery and possibly add another fishmonger's square.

Suggestions?