Infernal Obsession vs Insane Ancient Ones

By Fumetsu, in CoC Rules Discussion

What happens in this example?

I searched the forum but found nothing.

I guess you can't target the insane ancient one as it seems the same rule for Twilight Gate. Am I wrong?

You're talking about this bit in the FAQ about Twilight Gate?

"Can I use Twilight Gate (Dreamlands F12) to put an Ancient One character into play from my resources because cards are considered to have a blank text box while resourced?
No. This is because Twilight Gate specifically names a non-Ancient One character resourced to one of your domains."

Insane says:

"Insane characters have the following statistics: 0-cost, 0-skill, no faction, no icons, no traits, and no text."

Resourced says:

"A card attached to a domain as a resource does not have a text box, unless the card has a Zoog resource symbol."

Based on the similarity of the wording I believe that they would work the same way. Even though the text is not there, it is still an Ancient One.

So, anyone else agrees with this?

I'm still having trouble trying to convince people I play with of that rule.

Thanks for the answer btw. :)

Fumetsu said:

I guess you can't target the insane ancient one as it seems the same rule for Twilight Gate. Am I wrong?

What happens when the Ancient one is restored?

colormage1 said:

What happens when the Ancient one is restored?

I guess I misread the posts. I thought the answer was that Infernal Obsession could affect insane Ancient Ones.

Do we have an official answer to that? Because it seems like you should be able to.

Infernal Obsession does work on insane Ancient Ones.

Heres why:

(v1.0) Insanity
If you control an insane character, that
character cannot be made insane again
by either player until it has been restored.
One insane character must be restored
during your refresh phase if you are able
to do so.
An insane character’s skill, text box, cost,
and icons cannot be modified. Although
it still counts as a character under your
control, it is always treated as having 0
skill, 0 cost, no icons, no subtypes, no
text box, and no faction, regardless of
any effects in play.
Insane characters may
be targeted by any effect that targets a
character, but any part of the effect that
would modify the card’s basic statistics is
ignored.

Bolded for reference.

Being insane specifically removes all subtypes a card might have. Its the removal of that subtype that serves as the major reason why Twilight Gate and IO work differently.

There may or may not be a few other flawed reasons as well, but thats the main one we can use to get past this situation specifically.

Magnus Arcanis said:

Infernal Obsession does work on insane Ancient Ones.

Heres why:

(v1.0) Insanity
If you control an insane character, that
character cannot be made insane again
by either player until it has been restored.
One insane character must be restored
during your refresh phase if you are able
to do so.
An insane character’s skill, text box, cost,
and icons cannot be modified. Although
it still counts as a character under your
control, it is always treated as having 0
skill, 0 cost, no icons, no subtypes, no
text box, and no faction, regardless of
any effects in play.
Insane characters may
be targeted by any effect that targets a
character, but any part of the effect that
would modify the card’s basic statistics is
ignored.

Bolded for reference.

Being insane specifically removes all subtypes a card might have. Its the removal of that subtype that serves as the major reason why Twilight Gate and IO work differently.

There may or may not be a few other flawed reasons as well, but thats the main one we can use to get past this situation specifically.

What about when the Ancient One is restored and regains its subtype? Does Infernal Obsession remain attached?

From the FAQ:

An attachment only checks the requirements for attaching it when the card is played. For example, if an attachment had the requirement “Attach to a Servitor character,” and if the Servitor character it was attached to later on loses the Servitor subtype, the attachment would still remain.

I know it stays attached when the Ancient One is restored:

In version 1.5 of the FAQ under Card Effects (v1.1) : "An attachment only checks the requirement for attaching it when the card enters play. For example, if an attachment had the requirement "Attach to a Servitor character," and if the Servitor character it was attached to later on loses the Servitor subtype, the attachment would still remain."