Vitality Gain Have To Be Gained?

By kilik850, in UFS Rules Q & A

This is kind of a stupid question. Does vitality gain actually have to be gained to count as vitality gained for the turn? For instance, if my character is at max vitality and I play an ability that allows me to gain vitality. I know that the character can't necessarily exceed their max vitals (Yuri being an exception). But does it still count as vitality gained during the turn?

the vitality gain has to result in a change from one total to another. if your vitality stays at the same number, you didn't gain anything

GouHadou said:

the vitality gain has to result in a change from one total to another. if your vitality stays at the same number, you didn't gain anything

I didnt think it worked that way. See valk turn for example.

DS077.jpg

"You gain X vitality and this enhance steps ends. For each vitality this WOULD take you above your max vit, your opp...blah blah"

This makes it seem that the "gaining of vitality" and the actual act of your vitality increasing are 2 seperate events. if you had 3 life less than max, and you had x=6, you would gain 6, and this WOULD take you 3 above your max (except for game rules dont permit higher than max vit), and thus your opp loses three life.

Please clarify. This came into effect with Death Cross Dancing before as well in my playgroup and we referred to this card and ruled that if you used Reprogrammed with full Vit, you still "gained 3 vit", just your life total did not actually get brought up.

Thanks again

Mazzy,

You've pointed out the answer to your own quandary - Valkarie Turn adds it's own step with the "would". It stops, looks, and converts into vitality loss.

In general, at the end of the interaction if your vitality didn't change, there was no actual gain.

Antigoth said:

Mazzy,

You've pointed out the answer to your own quandary - Valkarie Turn adds it's own step with the "would". It stops, looks, and converts into vitality loss.

In general, at the end of the interaction if your vitality didn't change, there was no actual gain.

Understood. The way i was reading the card, it was a "seperate" time and not happening simultaneously since not in the same sentance. So say you play Revitalize when you are at 10 life under max. Since revitalize says "gains 20 life. This cannot be altered in any way" I understand it means cant be negated or whatever, but if you then play DCD does it see the "20" since that "gain of 20 life" could not be altered? Or does it still see the 10 since that is the actual amount your vit increased?

I would assume it sees the 10, but my brain is just not interpreting these cards the way it should be, lol.

Thanks

I can't word it right, but the valk thing, if you "gain" 3, (when at 3 less than max) than it wouldnt take you above your maximum. If you gain 6, your vit is increased by 3, but it would take you higher than your max (if the game allowed it). Not trying to be a broken record but trying to get someone to say some phrase that is going to make it all click for me, lol.

Is there by chance any similar cards you can point me to? So that i can see the wording on another card and try to wrap my brain around it that way. Thanks again

If the ability refers to vitality gain before you actually gain it "R commit: Before a player gains vitality, they lose that much instead" (a la Samurai Shodown), it will see the full amount about to be gained.

If the ability refers to vitality you have gained prior to the ability "E: Your attack gets +X Speed, X is the amount of vitality you have gained this turn" (Death Cross Dancing), it will see the actual amount you gained.