Hey everyone.
Its been a while since I've really been around on the forums, but I have a somewhat noobish question that's been bugging me for a short while. I have yet to run a campaign in Anima, though with my group beginning to breathe down my neck about it (which is a good thing, honest!) I could just do with a small amount of input revolving around the subject of healing.
After having read most of the way through the Rulebook several times it seems to me that healing is... somewhat difficult. Now don't get me wrong! That just makes things more tense and gritty which suits me just fine. But when it comes to criticals and limbs being severed, I'm simply getting flashes back to the Claymore Anime.
As it stands I can't find much in the way of supernatural healing that could repair such damage, apart from one spell in the... I think the Essence section? That effectively increases the regeneration rate of a character to the degree that holding the severed limb against the stump will allow a character's body to reincorporate the appendage. The only downside is this demands a caster with an extremely high Intelligence to pull off, unless I'm reading it incorrectly?
Any advice on this issue, and how to handle healing in general, would be much appreciated.