Fleet List – Chaos Acheron Class
Technical data and annotations, compiled by Vandegraffe. Version 1.2
Chaos Acheron Class Heavy Cruiser
An experimental ship, only one Acheron class was ever built by the Mechanicus. The ship, originally designated BF/67-A, turned renegade during the Gothic War and was later named the Chaos Eternus. The tech-priests have been particularly tight lipped regarding the ship’s unusual layout, as well as the origin of certain onboard systems. There are unconfirmed reports that servants of the Ruinous Powers have managed to construct additional ships of this class. The original ship proved to be a deadly lance boat during the Gothic War, and woe to any captain unlucky enough to encounter this ship.
Crew: 90,000 approx.
Speed: 6
Maneuverability: +10
Detection: +14
(+19)
Hull Integrity: 70
(73)
Armour: 20
Turrets: 3
Space: 76
(72 used)
Power: 90
(89 used)
Ship Points: 75
(89 with typical components)
Weapon Capacity: 1 Dorsal, 1 Prow, 1 Port, 1 Starboard
Statistics in parentheses () are with typical components installed.
Xenophilous: All Acherons automatically possess the Xenophilous past history due to their unique construction, but must choose the Xenophile Lance Batteries as their Xenotech component.
Heavy Cruiser: The Acheron may mount “cruiser” or “battlecruiser” only components.
Razorback Hull: The Acheron’s dorsal mount is as large as its broadsides, and may mount broadside or other side-only components at no penalty.
Armament Damage Strength Crit Range Mounting
Antioc Plasma Battery 1d10+4 4 4 8 1 Prow
Xenophile Lance Battery 1d10+3 2 4 12 1 Dorsal
Xenophile Lance Battery 1d10+3 2 4 12 1 ea. Port / Starboard
Typical Components:
Saturnine pattern Class 4A Drive, Strelov 2 Warp Engine, Geller Field, Twin Void Shield Array, Ship Master’s Bridge, M-1.r Life Sustainer, Pressed-crew Quarters, M-201.b Auger Array, 1x Antioc Plasma Battery, 3x Xenophile Lance Battery, Reinforced Interior Bulkheads, Temple-Shrine to the Ruinous Powers.
New Supplemental Components
Antioc Pattern Plasma Cannon
These weapons are an ancient STC design, and are some of the best plasma cannon ever produced by the Cult Mechanicus. Their focusing coils generate a stabilised containment field that minimizes dissipation of the plasma bolt and provides exceptional power. Once, these cannon were common armament for Imperial cruisers, but the design has been lost to the Imperium for millennia. Given the fact that the forge world Antioc fell to Chaos long ago, and that the traitor legions still have many heresy-era ships in their fleets, these weapons still sometimes appear on Chaos warships. Antioc Pattern Plasma Cannon were made in several different sizes, and could be manufactured small enough to fit in a frigate’s macrobatteries, or large enough to fill out a battleship’s heavy broadside.
Antioc Plasma Battery: These weapons are the same size as the Imperial Ryza Pattern Plasma cannon, but are more expensive and a bit longer ranged.
Antioc Plasma Broadside: These massive weapons must occupy a port or starboard slot on a cruiser or larger vessel. Range and damage are both great, but so is their power consumption.
Antioc Plasma Heavy Broadside: These enormous weapons must occupy a port or starboard slot on a grand cruiser or larger vessel, and offer unmatched destructive power.
Xenophile Pattern Lance Weapon
Contemplation of this heretical lance is enough to make an orthodox Tech-Priest blow a gasket. It is a blasphemous hybrid of STC designs and Xenos technology that uses a collapsing gravity wave to focus a plasma blast into a needle beam of thermonuclear fusion. Like Imperial lances, this weapon ignores armour. It has vastly improved performance compared to the lasers used in Imperial lances, but is somewhat less likely to damage vital systems due to the extremely narrow beam. The exact origin of this weapon is unknown; the corrupted forge world of Xana II is officially blamed, but dark rumours persist about secret experiments undertaken by the Cult Mechanicus itself.
Xenophile Lance Weapon: This xenos-derived lance is small enough to fit on a raider. However, the compact installation required results in a shorter barrel and a corresponding loss of range.
Xenophile Lance Battery: This is a pair of long-barreled xenotech lances in a massive turret.
Table - Additional Weapons
Components Hull Types Power Space SP Strength Damage Crit Range
Antioc Plasma Battery All ships 8 4 3 4 1d10+4 4 8
Antioc Plasma Broadside Cruiser + 10 6 3 5 1d10+4 4 8
Antioc Plasma Heavy Broadside Grand Cruiser + 12 8 4 6 1d10+4 4 8
Xenophile Lance Weapon All ships 10 5 2 1 1d10+3 4 9
Xenophile Lance Battery Cruiser + 15 8 3 2 1d10+3 4 12