Hi, everyone
Looking for a bit of inspiration when it comes to non-combat encounters and action use.
How do you know when a non-combat situation calls for a full-on encounter mode with initiative, action uses and all? What happens in my games is that talking to an NPC is resolved by a single roll, I consider the NPC influenced (or not) and on we go.
If you can share creative/memorable examples of non-combat encounters you had (doesn't have to be social, might as well be other skill use) - I would really appreciate it!
Thanks!