Hi all,
Ok, its not strictly DH, but I think its close enough that this thread isnt completely out of place here (plus you guys are the best source of ideas for this I can think of...).
I'm planning an Inq28 (Inquisitor rules, slightly modified for 28mm tabletop) game with a friend. He's going to take an Ordo Hereticus warband and the premise will be that hes entered a hive slum area (favela-style - shacks built on shacks, plenty of multilevel terrain and cover) to investigate rumours of a powerful unsanctioned psyker holing up amidst the various muties/societal dregs that reside there. My band will be the psyker (who may in fact turn out to be a daemonhost), 3 or 4 mutie scum thug-types and a radical inquisitor.
So far, so good. What I want to do is tie up a good narrative for the encounter, and also plant it firmly in the Calixis sector (in the hope that I can tie it into future DH sessions) so here are the questions I'm looking for possible answers to:
- Where is the slum? Suggestions for a fluffily suitable planet for the encounter to occur on?
- Whats the story behind the psyker/daemonhost?
- Why might a radical inq be encountered at the same time and be willing to fight on the daemonhosts side?
- Also any cool suggestions for other possible members of the psyker/daemonhosts to add some variation to the mix and present more of a challenge to the Hereticus would be more than welcome.
So, its all a bit vague and hopefully not too tabletop to put you all off, but I'd really like to see what backstory others would apply to this if it were a scenario in their own DH campaign.
Thanks,
Anodyr