Just returned from a no reason absense... I have searched the forums to no avail, so I apologise in advance if I missed it.
I picked up RT and love it... taking a break from other games to play, I am GMing and have a few questions.
Servo Skulls:
a) As a player, how do you play them, are they controlled by voice commands, or 'the owners thoughts'?
As a GM, how do you convey the Servos images seen thru it's 'eye' for targeting, survalance?
b) I would like the Explorator to desgn his Servo skull based on his needs, of course with some limitations, i.e. gun, pict-recorder or medicae but not all in one. Problem is there are no guidelines or examples of specic models/versions. The CRB lists a few things that they have, vox, cogitator, combi-tool but then they add las-pistol.
How much stuff can you cram into a skull.
If so inclined, how would one go about building one from scratch?
I thought of using the different Mechandrites as a basis, they are just smaller and have Servo Skull stats.
Custom Weapon mod:
The CRB says that weapons can be 'Customised' to decrease reload times but I cant find where , how (skiils or talents) or how much.
Thanks
Otter