My group is fairly new at DH and has difficulty understanding the limitations of Inquisitors and Arbitrators. The fluff suggests outright uberpower but that seems over the top in actual game play. As GM, I certainly wouldn’t want them to exercise such power as it makes producing an entertaining adventure very difficult.
After wading through the forum and the books, I have come up with a short summary to give to my players which I would like to put forward for evaluation before actually doing so. Remarks and criticism are appreciated.
The power and limitations of Inquisitors
Officially, they can do anything they want in the pursuit of their job: the protection of the Imperium of Man. In reality, there are distinct limits to their power.
What can they do?
The job of the Inquisitor is to investigate any threat to Mankind and to eliminate it. This is easy enough from a bureaucratic standpoint when it concerns Xenos or Warp entities because they have no rights but when it concerns citizens it becomes more difficult.
Commoners have no individual rights under the Lex Imperialis but nobles and senior officials of the Adeptus Terra have the right to a trial if deemed guilty of some offence. Which means commoners can be investigated and summarily judged but people of influence may only be investigated. If deemed guilty, they must be brought before a court. It is after all a feudal society and influential nobles and Peers are top of the heap.
Depending on the evidence and the influence of the suspect, this can then become a short show trial in which the outcome is already pre-determined or it can turn into a trial lasting decennia with legal experts clashing daily on obscure legal precedents.
If during an investigation, an obvious crime is being committed (e.g. a noble is raising a demon) then immediate action can be taken but it will still be investigated afterwards by higher authorities. If an Inquisitor does perform a summary judgment without a crime in progress, he will have to answer afterwards and he had better have a good reason.
The right to investigate is also subject to higher authority. Certain things are simply forbidden to know and even an Inquisitor cannot demand access to certain ‘state’ secrets decreed by the High Lords of Terra or other very high ranking officials. In fact, an Inquisitor can simply ban all other Inquisitors from having access to something and only a local Conclave can then overturn this decision.
Technically, all Inquisitors are equal. The difference is the amount of influence one has acquired. Even the title of Lord Inquisitor is mostly a courtesy and indication of subjective influence rather than a strict hierarchical position. If an Inquisitor wants to overrule another, he needs the backing of other Inquisitors, e.g. the conclave or cabal must support his investigation. And even then, some things remain out of their scope. For example, Space Marines may only be investigated at the behest of the High Lords of Terra.
What aid can they request?
Technically, an Inquisitor can call upon the full might of the Imperium to execute his responsibilities. In practice, a newly minted Inquisitor can not demand an entire battlefleet be made available for his every whim.
The other organizations of the Imperium have their own responsibilities and if they feel the demands of an Inquisitor endanger those responsibilities, they will protest along their own chain of command. Thus a system admiral will protest to the subsector high command and so forth who may or may not invoke ‘orders coming from Terra which unfortunately prevent the Battlefleet from complying with the request of the Inquisitor at this time.’ Reasonable requests (a single ship, a company of men, access to generic data etc.) will not be rejected and the Inquisitor will become highly suspicious if it is but for example rearranging the entire PDF on a planet without an explanation will not be condoned by the Planetary Governor and if the Inquisitor starts babbling about Heresy to enforce his arbitrary demands, the governor will send a protest note to the subsector governor explaining his reasons for not complying and request the Inquisitor either explain himself or remove himself….
In short, there are very real limitations to what an Inquisitor can do and these limitations are subject to the influence they wield. A smart Inquisitor knows when to push and when to yield. Fellow Peers of the Imperium can not be pushed around without evidence of crimes.
Acolytes
Acolytes are not mini-Inquisitors. They simply have no outright authority of their own. Commoners are usually unable to make this distinction and usually obey and fear acolytes but nobles and high officials do and will cooperate within the narrow authority of the acolyte’s brief or demand the presence of the Inquisitor before doing so if they think they can get away with it. Acolytes are commonly given authority by their Inquisitor to either investigate something or to investigate & purge if they are trusted. Thus the power of the Inquisitor should be used sparingly.
The Arbites
The role of the Arbites and that of Inquisitors often overlap, causing confusion. The Arbites serve three main functions. One is as riot police, buttressing Imperial rule. Their second function is to arbitrate between rival bureaucracies. The feudal Adeptus have very loosely defined responsibilities and delineations and they are constantly trying to increase their power. Based on the Lex Imperialis and relevant case laws, Arbites often arbitrate in these turf wars. Thirdly, the Arbites police the Adeptus because
‘power corrupts’
. Thus the Arbites enforces the Lex Imperialis and the rule of the Imperium. It is here where the Inquisition and the Arbites often overlap.
A tithe lord of the Administratum who steals money to fund his own luxury lifestyle is a matter for the Arbites. A tithe lord of the Administratum who steals money to fund a heretical cult is a matter for the Arbites and might also capture the attention of an Inquisitor.
As such, their relationship is often similar to local police and the FBI. The local police does all the grunt work and has the local knowledge with the FBI monitoring their work and sweeping in on the juiciest cases.
What can they do?
The Arbites has the duty to investigate high crime but does not have the outright authority of the Inquisition to cut through red tape. The Arbites have to follow procedures and make requests etc. (e.g. successful roles for Common Lore Arbites, Scolastic Lore Judgement etc.). Nor can they meet out summary judgment to nobles and high officials. Just like Inquisitors, they have to produce their evidence against such suspects in court. Commoners have no right to a trial.