Alright, so a debate has come up in a game I'm in. In order to activate a force weapon's abilities, you have to manifest the power. There's no argument there. The argument has come up about what talents and such apply to the Opposed WP Test. So here's the jist of it. What applies to the Opposed WP test for force weapons?
Resistance (Psychic Powers)
Strong Minded
Mental Fortress
Hexagrammatic Wards
other various talents, gear, mechanics I can't come up with at the moment.
My argument is that each of these talents/pieces of kit, each describe what exactly they affect. Some are made for non-physical attacks, others are for physical attacks. I can't see all of them applying to it, because you're not making a resistance test, it's an Opposed Test. What's the verdict on this?