Dupes, Attachments, Power, Characters......separate things? (read before judging me xD)

By Francisco G., in 2. AGoT Rules Discussion

You have your character.

You can play an attachment on him.

You can play a dupe on him.

You can claim or move a power and put it on him.

Now your character is inmune to events.

You can play an event that discard an attachment.

You can NOT play an event that discard a dupe

You can? can not? play an event that discard or move on of the power that are on him?

So up to what point does your inmunity counts. Are the power on your character a different target than your character for inmunities sake?

FAQ page 9:

(3.19) Scope of Immunity

Immunity only protects a card itself. Peripheral
entities attached to or associated with a card,
such as attachments, duplicates, power counters,
gold tokens on the immune card, and also
including triggered effects originating from the
immune card, can still be affected by cards of
the type to which that card is immune, as long
as the affecting cards do not target the immune
card.

duh......missed that in the FAQ.

If those are all peripherals, wich are the ones that change control with a character.

I asked this in another thread but it wasn't very clear.

I know attachments don't , dupes do. But what about gold and power? I guess from the other somewhat understandable answer that they do change controller. Doesn't harm to ask.

Also, would this work? I have hidden vale in play. I use it to play a clansman in a challenge......in my player action i play nightmare to blank hidden vale so the second part don't activate and my clansman continue in play after the challenge.

Normally this wouldn't work but since it doesn't have a THEN and instead has a punctuation.......you never know

Thanks Rogue for clarifying

choco said:

duh......missed that in the FAQ.

If those are all peripherals, wich are the ones that change control with a character.

I asked this in another thread but it wasn't very clear.

I know attachments don't , dupes do. But what about gold and power? I guess from the other somewhat understandable answer that they do change controller. Doesn't harm to ask.

Not sure if they actually do change control, but at this point in time, that is irrelavent to the game. Every time an effect or rule refers to power, it is never a player's power, but power on a player's [something]. Likewise for gold (in addition to referencing the player's gold pool). Since the [something] is controlled by you, all the necessary references of the effect or rule will suffice to execute the effect regardless of the true control status of the power or gold.

choco said:

Also, would this work? I have hidden vale in play. I use it to play a clansman in a challenge......in my player action i play nightmare to blank hidden vale so the second part don't activate and my clansman continue in play after the challenge.

Normally this wouldn't work but since it doesn't have a THEN and instead has a punctuation.......you never know

Would be nice to have the card text to reference to. Not all of us have an encyclopeadic knowledge of the card pool. :)

Once an effect is triggered successfully (i.e. not cancelled), it is no longer possible to ignore any part of the effect. Think of it this way, after you play Ambush from the Plains, the event goes into the discard pile and is no longer around to provide card text, but you still honor the end of phase effect, right?

choco said:

Also, would this work? I have hidden vale in play. I use it to play a clansman in a challenge......in my player action i play nightmare to blank hidden vale so the second part don't activate and my clansman continue in play after the challenge.

Normally this wouldn't work but since it doesn't have a THEN and instead has a punctuation.......you never know

placed