After noting complaints about character survivability on a thread I set up in the GM section about fate points, an idea struck me.
Split fate points into two types. Those that can *only* be burned to save a character's life and those that can be spent every session for all the other benefits. Say, Salvation Points and Luck Points respectively to give them working titles.
Some ideas on how to do this:
1. GM assigns the number of SP and LP at campaign's start. Say generate FP, assign one as a SP and the rest LP.
2. Players can choose how to split their FP into SP and LP at campaign start.
3. Players can choose how to assign newly gained FP.
So what do people think?